Here is an odd list idea for Scum control.
HWK-290: · Dace Bonearm (23)
Veteran Instincts (1)
Ion Cannon Turret (5)
Engine Upgrade (4)
· Greedo (1)
FIRESPRAY-31: Mandalorian Mercenary (35)
Predator (3)
Munitions Failsafe (1)
Gunner (5)
· Slave I (0)
Flechette Torpedoes (2)
Z-95 HEADHUNTER: · N'dru Suhlak (17)
· Lone Wolf (2)
Inertial Dampeners (1)
The basic premise is that Dace can ion a target which then gets critical and extra damage. Then the Merc fires stress torp with predator reroll to help it not hit. The failsafe and gunner kick in. You get a 3-4 dice primary shot with reroll.
N'dru is the for quality filler in a 3-ship build.
Dace has engine to give him some post-green move flexibility. He's at PS9 but I may want to drop N'drus' illicit for a small initiative bid.
What do you think?