So, are hi-ps Phantoms / Han Shoots First still the rave?

By Urrgok, in X-Wing

Generic phantoms are incredibly fun to fly, and feel balanced with shooting every other turn. Named phantoms with acd are the game breakers.

I'm quite liking the flux we're in now, the last 2 store championships I've been to have been won by double decimator and a deciphantom list.

I see wave 6 (Autothruster edition) as being a nice counter to fat Han, but not so great against decimators packing Vader.

No game is perfect in terms of balance and these situations inevitably arise in all of them, but X-wing's is thankfully less pronounced (unlike $40k, for example).

And in reality, some measure of "imbalance" between strategies is what makes these sort of games fun, if everyone was at equal chances to win against everything else then things would have to be so generic that it didn't really matter what you flew.

Because 8 out of 10 people showing up to a tournament each with at least 1 fat turret in their list to not have to deal with Phantom shenanigans isn't generic?

Give me XXBB vs. TIE Swarm matchups all day over that boring crap. I showed up to an SC and the top 4 players all had at least one turret in their build, and there were 2 falcon super corran lists.

It's because 8 out of 10 people lack all manner of creativity and flock to the easiest possible solution :P

**** turrets. Toss in a Stress Wing next time you need to deal with your phantom and avoid that boring bull ^_^

Does anyone else find it ridiculously ironic that in order to use tacticians in b-wings to beat a phantom...you have to buy phantoms?

Edited by FatherTurin