Fantasium Comics Store Championship, 3/15/15
28 player turnout
Of note, this one was gloriously Scum-heavy. Two other double IG lists, as well as a lot of Warthogs and one tremendous list using Torkil Mux and three Black Sun Enforcers in Starvipers.
My list:
Academy Pilot
A chance to avenge myself for my Top 4 loss from two weeks ago! I was able to put a lot of damage into Oicunn early, but he managed to box me in quickly. By the time I got clear, Oicunn was down to six hull, while both of my Aggressors were down to a single shield between them. While he tried to regroup and come back around, I was able to get a number of shots at his TIE Fighter, but the blasted thing wouldn't go down. I tried to switch tactics and go back after Oicunn. This proved to be a mis-step. Oicunn responded to the two damage I dealt him with an attack of his own, bringing B down to 3 hull.
With time expiring and still no ships destroyed, he crashed Oicunn into B, bringing me down to 2 hull, while also blocking the move I was hoping to do of my own. Meanwhile, C tried to get around at the fight, knowing that he needed to get all four hits with the HLC to have a hope of saving the win, but landed on a rock instead. My last hope was to mangle Soontir, who had executed a move blasting him into Oicunn's backside for a range 1 shot. Sadly, Soontir rolls three hits to my one evade, and dealt the remaining damage needed to put B down for the loss. I'm officially moving Peta up to "Nemesis." ![]()
Thoughts:
Again, Autothrusters was such a clutch upgrade. It's the key to the IG's durability, and allows the droids to abuse range 3 to a degree that nobody else could match. Just plan on the ship being a 38-point ship every time you fly it. They offer better than C3PO levels of durability, working on every range 3 and out-of-arc turret attack. They are amazing.
I also feel that building each IG as a separate 50-point ship, with upgrades keyed to their specific pilot abilities, was a great way to go. It made it hard for the opponents to plan, as each ship was similar yet had vastly different capabilities and damage outputs.
Still a bit torn on the Hot Shot Blaster. I mean, in 3 of 5 matches, it missed and served as a moral lesson in why ordinance is bad. But then you have the moment where it vaporized a pesky B-Wing, and just the threat of it was able to keep my opponent from going too aggressive and getting into range 2 on a few occasions. I keep going back and forth on it.