OK... not a problem this time, promise
So, my crew just took down Dobah, so will be leaving his base soon.
However, they never faced off against Daro and his goons on Formos, in fact they blagged their way into Daros hideout, and took down (but didnt kill (OR LOOT!) two of his guys.
Then they rescued R4, and left for Dobah, taking out his Sentry Droid, but jamming his signal to the Watchman.
Then they got inside and took a beating.
So.... rather than them just leaving nice and easy, I wanted Daro and his boys to come after them. Who are now laying in wait outside.
I was going to put Daro in a Wayfarer, supported by 4 Headhunters, and of course the Ugly that was MEANT to be keeping watch. And force my guys to make a fighting escape (They may destroy everyone, who knows).
My plan is to have Daro attack them as they leave the asteroid (The crew need to reach the edge of the asteroid field before they can Jump to Hyperspace). Daro is planning on shooting to disable, then board the the PCs ship to rescue Dobah.
So even if they get boarded they may win that fight... if they dont... well im in dark waters, but thats getting waaaay ahead of myself (But there is a similar scenario in Lords of Nal Hutta that I just realized could be useful!).
Onto my questions:
Does this seem like a good idea?
Is this a reasonable level of adversary? (Is 4 head hunters too many? or not enough?)
How far (range bands) would you put the edge of the asteroid field?
Any suggestions or advice on anything I need to add?
Cheers!
RD