Hi, I just went through the core book and so far I love it.
But there a two things I really didn't get even after reading it several times.
1. Force checks
I really don't get how they work. Let's take "move" for example. With the basic I can move a size 0 object over a short range. So I need one force point to use this, right? Means I roll one dice (since I have force rating one) and need to get at least one white point or black (if using destiny).
But how does it work with the upgrades??
Let's say I bought all 4 strenght upgrades and 2 range. Now I want to move something with size 4 object over a long range, does this mean I need 7 force points (which isn't even possible to get)??
2. Actions over multiple rounds
In Shadowrun, you can make an action over several rounds. Let's say you want to hack a computer. GM says: you need 8 sucesses. Then the player makes every round his check until he collected 8 sucesses together (e.g. round 1: 3, round 2: 2, round 3: 3). I always thought this is a very cool mechanics to put pressure on the players. Does something like this also exists in this system? Would be nice to use it e.g. for calculation hyperspace router while under attack.
Thanks for your help ![]()