IG-88A is the best IG to use in a double-aggressor list. Here's why.
Double-Aggressor lists are surprisingly fragile. Yes, in a vacuum the Aggressor has the most survivable stat-line in the game, but they're still fairly easy to overpower when you've made them 50 points a piece with a damage concentration. Thus the struggle.
88A translates your single-target damage into extended survival.
As each shield is behind 3 dice of mitigation, you're gaining substantially more from a regeneration than you'd expect.
Moreover, it means that the extensive number of damage boosts available to your ship now also boost your defense as well.
The increase of likelihood of destroying an enemy ship turns even a Target-Lock into a percentage of a retroactive Evade token (blocking 1 damage after its been dealt vs blocking 1 damage while it is being dealt), subtly increasing your action economy.
What then to pair with 88A?
- If you're going for 50 point birds, 88B is probably the best match, as it will let you try again if your regenerative death-blow did not hit the enemy.
- If you're going for a cannonless build to afford Serriseu, further bolstering your survivability, 88C will capitalize on the disengage/re-engage cycle that suits the ship best. Your speed is enormous, yet you are easily blocked and taken down in an extended engagement. Strafing runs use the former to avoid the latter. You're best on the approach and escape.
- 88D, despite being powerful on an empty field, encourages playing where the Aggressor is weakest: the extended engagement/scrim/furball.