Note: this post is not intended as a complaint. I'm just looking for tactical advice.
I don't know how one is supposed to approach an engagement where your opponent is running Soontir Fel, or an equivalent arc-dodging threat, often as complementary piece to a large base (Chirn, for example).
I've been playing with this list:
Farrel + PtL + P Rocket + Vet Instincts + Autothruster + Test Pilot
Keyan + PtL + HLC + B-Wing E/2 + Lando
2x Z-95
I realize this is a sub-par list at best, but I can usually wrangle a decent game with it - unless I see Fel, whom will usually table me 100-0.
I've tried the following:
1) Joust Chirn. When I've done this, I've found that I easily out-perform him in the initial engagement, but I can't find the crits to light him up because most of my damage is coming from the HLC. Since Jake shoots first, he's either forced to dump the rockets into the shields or try to wait until a second round of jousting - and I've yet to have a game where he manages to scoot in to shoot at Chirn's hull after trying to wait out the shields.
Fel will then swoop in and clean house, and I cannot find a way to get even a single gun on him.
2) Chase Fel, attempt to corner him and gun him down. This has ended in disaster every time I've attempted it; there is usually a critical turn where I must either successfully block Fel with one of my Zs or watch him zoom by, and so far I've always been out by just half a base or so. I'l say that it's been very frustrating to have such a low margin for error when trying this
Any recommendations, whether it's list or flying related, would be appreciated.