(PS3) Eaden Vrill + Intelligence Agent (33 pts.)
(PS2) Wild Space Fringer + Outrider + "Mangler" Cannon + Intelligence Agent (40 pts.)
(PS4) Gray Squadron Pilot + Ion Cannon Turret + R3-A2 + BTL-A4 (27 pts.)
Actually, this squadron needs to get lucky attack rolls. I don't see much TL+Focus action happening in this economy.
Order of operations:
Activation phase: Intelligence Agent lets me look at my higher-PS opponent's manuevering dials, giving me insight into where my YT-2400s need to go in order to make sure Phantoms and Interceptors are in range, or if I can barrel roll into their flightpath and make them bump. Then I activate them, and have the advantage of never wasting a barrel roll and taking Focuses with confidence knowing my opponent's movements.
Attack phase: Gray Pilot shoots first, twice, blessing his opponent with two stress tokens (one for each attack) and possibly an ion token. Gray will basically remain stressed all game; Stressbot allows him to keep piling on the stress, and I feel no pressing need to shed it. Granted, it's going to be a hell of a game trying to maneuver my Y-Wing toward the enemy and keep an enemy always in his sights. He exists mostly to hunt down slow-manuevering, low-evade Decimators/Shuttles/Falcons/Firesprays.
Eaden fires next, he'll always get three attack dice. I'm not worried about my opponents not having stress. Even if I didn't have my Stressbot Y-Wing, things like PTL, the S-Loop, and Inertial Dampeners are so common now that almost every opponent will be giving themselves stress without my help. Elusiveness, Stay on Target, and Experimental Interface, while less common, are also out there for my advantage, not to mention normal red maneuvers.
Finally, WSF performs the final attack with the Mangler cannon. Hopefully by this point Focus and Evade tokens will be spent, making that last crit actually count, while denying the extra evade die at range 3.
It's not perfect. I hate having a low action economy, and that Y-Wing is going to be a nightmare to pilot.
What can I do to improve this?