The main idea of this build is to attach some high PS/arc dodging catchers with bulk cost efficient ships. The HWK and Y act as fishers to haul in prey for the rest of the list.
The question... is what should the rest of the list be?
I do think that 2 Zs at least is quite helpful, so that leaves about 27 points, which could be:
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Your thoughts and your reasons?
Edited by Blail Blerg