Let me know what you think, this is my first EotE homebrew ![]()
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New ship and vehicle characteristic- Luxury.
Each Luxury Upgrade improves the Ship/Vehicle basic standards: Life Support (Sanitation, air condition, galley compartment, etc), Captain’s Cabin, and Quarters. Also each upgrade on its own has variable added utility services, according to its rank.
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Stock (1) - Bare minimum, straight from the factory. Except for Captain’s cabin, all rooms are bare,of furniture, lighting is scarce except service lights, and with no complement (fuel, food, etc). Most first hand ships will start at Stock, unless specifically stated.
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Common (2-5) - Minimal furniture and common utility services (Shared refresher, simple food stuff, physical entertainment, etc). Starts with half complement .
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High Class (6-10) - Luxurious commodities, including varied personal compartments, services and equipment.
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Military (11-15) - Major space installations like space stations and capital ships have this unique rating, which includes varied levels of luxury per “district”. Stock up to Common for minion levels, Common commodities for officers with luxurious Captain’s Cabin (which usually translates as the bridge, war room, throne room, etc).
- Rare (x) - Unique luxurious installations with specific or special use and service. From Super-Weapons, to Trade & Entertainment, up to Artifacts and Myths.
Example of supplement services/mods-
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Computing bay (research, archiving, slicing)
May perform additional space-ship actions using the Computers skill (instead of the usual skilled used for the check) from this station. Add 2 Setback to that skill check.
May include specific features to be used as “Best Tool for the Job”, adding up to 3 Boost (slicing custom programs, scientific labs, library).
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Training facility (gun range, gym, etc)
May train certain skills as if they were Career Skills.
May include specific features to train in uncommon and unusual skills.