Does bumping need to be reassessed?

By Asmodi, in X-Wing

I feel that bumping is fine from a game mechanics standpoint, as it adds a variety of tactical options. On the other hand, I find that bumping detracts from my immersion in the game as it often doesn't make sense in the context of a starfighter combat game. It bothers me that a ship that normally must move can suddenly remain largely stationary if there is another ship in the way. I'm not advocating this, but I doubt it would bother me if all ships could volunteerly opt to skip both movement and action the same way they do when blocked.

Also, It is somewhat jarring playing an epic game where FFG took the opposite approach and any blockers are summarily destroyed by huge ships.

Edited by Nyarr

No.

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I feel that bumping is fine from a game mechanics standpoint, as it adds a variety of tactical options. On the other hand, I find that bumping detracts from my immersion in the game as it often doesn't make sense in the context of a starfighter combat game. It bothers me that a ship that normally must move can suddenly remain largely stationary if there is another ship in the way. I'm not advocating this, but I doubt it would bother me if all ships could volunteerly opt to skip both movement and action the same way they do when blocked.

Also, It is somewhat jarring playing an epic game where FFG took the opposite approach and any blockers are summarily destroyed by huge ships.

Don't think of it so much as a ship remaining stationary, think of it as the ship is moving vertically, above or bellow the other ship. This is also why they can target each other (They're facing up or down), and why they can't take an action (their "action" is an evasive maneuver).

It seems bumping is becoming more and more common now and most of that is deliberate.

Is it maybe time to look at the rules for it and possibly change them to "The Bumping ship cannot shoot the "Bumped Ship". The Bumped ship is free to shoot the "Bumping Ship".

Whats your thoughts on this?

What makes you ask such a question, exactly?

What did you run into that makes you think -- suddenly, now, after it being an integral point of the game for so long -- that it's time for a change?

"Bumping" can be best explained by this card.

VuE7WYi.png

Not the text, the picture.

If you picture it as that, every rule about it makes sense.

Swerving to avoid a deer. basically.

Not quite, as if the car hits a deer it'll just take out the deer. Swerving to avoid another car. And because you're right next to each other like on PTL you can't shoot each other.

Blocking is deliberately flying at an enemy pilot to force them to break course. It makes a lot of sense for A-wings to do it given their hardened ramming fronts.

Not quite, as if the car hits a deer it'll just take out the deer. Swerving to avoid another car. And because you're right next to each other like on PTL you can't shoot each other.

Blocking is deliberately flying at an enemy pilot to force them to break course. It makes a lot of sense for A-wings to do it given their hardened ramming fronts.

Speaking as a resident of deer country, hitting a deer may not total a car, but you ain't going to be driving it any time soon.

"hardened ramming fronts" indeed

arvel-crynyd-star-wars-20090105050119043

but yeah, blocking is essential to the continued survival and entertaining qualities of this game

Without it, 2 dice ships are almost literally worthless against 3 agility+. With it, your little A-wing can actually enable you to slay Soontir Fell just by getting in his way :)

It is an immensely impactful positioning tactic that stresses the importance of maneuvering, and imo the game would be almost unplayable without it

Depends on the car. A family member had a deer run out on him on a main road. His car was so well built that it was badly dented but still fully driveable. That's Saabs for you.

Depends on the car. A family member had a deer run out on him on a main road. His car was so well built that it was badly dented but still fully driveable. That's Saabs for you.

sounds like he was driving...a corvette

Car I was in hit the back of a saab once. total front crumple to us, minor scratch to saab for them.

Depends on the car. A family member had a deer run out on him on a main road. His car was so well built that it was badly dented but still fully driveable. That's Saabs for you.

You just had to come in with your big Saab story and make the whole thread a downer, didn't you? ;)

Car I was in hit the back of a saab once. total front crumple to us, minor scratch to saab for them.

And that's why you should always buy European.

Buy European?

are Russians considered European, cause I only see Asian and Russians in the catalogs I get.

Car I was in hit the back of a saab once. total front crumple to us, minor scratch to saab for them.

My old jeep was rear ended 3 times, totaled all 3 cars that hit it, i repainted the bumper 3 times

Not quite, as if the car hits a deer it'll just take out the deer. Swerving to avoid another car. And because you're right next to each other like on PTL you can't shoot each other.

Blocking is deliberately flying at an enemy pilot to force them to break course. It makes a lot of sense for A-wings to do it given their hardened ramming fronts.

My first car was actually taken out by a deer. It hit me while I was at 45-50 mph, an totally smashed the hell out of my front end and wrecked my axle/steering stuff (technical terms, lol). And for the record I didn't hit the deer, it literally jumped in front of me on the highway, so it hit me.

Edited by Radarman5

No. L2p

Ain't nothin' wrong with a lil' bump n' grind!

It seems bumping is becoming more and more common now and most of that is deliberate.

Is it maybe time to look at the rules for it and possibly change them to "The Bumping ship cannot shoot the "Bumped Ship". The Bumped ship is free to shoot the "Bumping Ship".

Whats your thoughts on this?

I agree kinda. Bumping has been around awhile though so I don't think its becoming more popular. It may be a great tactic in the game but the problems I have with bumping are as follows.

It really doesn't fully fit what we see as tactics used by SW Pilots, and its something that not done often in real life, yet its pretty common in this game which represents dog fighting in SW. What is missing is risk of death via ramming. At a real risk you face in real life as well as in SW, you ram someone your not going to flying away unscratched unless you have real good shields.

Can you Imagine a special edition of SW that has all the dog fighting redone to fit more with the game mechanics of FFG X-Wing? It would look ridiculous, bumper cars in space all day every day with some LASERs missiles and other things they use for weapons. (JFYI FFG I love this game, this isnt meant to be an insult towards you)

I think they should add a damage penalty for ramming ships. Both the rammer and victim roll one damage dice. On a crit take one point of damage.

Right...Ok then...Bumping is good.

Thanks for the picture of the Stormtroopers hitting the dead horse. I almost wet myself laughing.

I was going for a more "We are supposed to be in a 3D space kind of pov" but I can see where everyone is coming from and having only played it for less than a year I can appreciate why.

Ive also never played Attack Wing but from what I have heard its broken to pieces so we don't want Xwing going that way.

How would "if you bump you roll a red dice and etc etc" would that work?

Edited by Asmodi

Change bumping so that you 'displace' the target, so that you can bump ships off the map! :D

Change bumping so that you 'displace' the target, so that you can bump ships off the map! :D

coming "soon" in Star Wars: Armada

How would "if you bump you roll a red dice and etc etc" would that work?

Yeah, that'd work marvelously. Provided your objective is to completely overpower swarm lists, anyway.

How would "if you bump you roll a red dice and etc etc" would that work?

Yeah, that'd work marvelously. Provided your objective is to completely overpower swarm lists, anyway.

best way to kill a corvette ever :D