Evading Leebo/Chewie List

By Wretch, in X-Wing Squad Lists

So I am a relatively new player experimenting with build and I was looking at way of increasing the endurance of some of my build and I wanted to make sure that I was interpreting the interactions/cards correctly.
The plan is the ships will take focus actions and as long as they are within range 3 of each other they will both end up with evades due to Jan's ability. If I read Jan's card correctly friendly ship also mean the ship she is crew on.
Here are the 2 builds I am looking at most closely. I am also trying to tweak a B wing list to make them extra tanky. i have a version of the Han Solo build that uses C3PO to get the Falcon a potential 3 evades, but limits the B wing to 1 as it carries Jan as the crew. The A wing will fly with another ship using draw their fire to act as a poorman's Biggs or it could be used as a blocker as required.
Critiques and feedback are welcome
"Leebo" (34)
Determination (1)
Heavy Laser Cannon (7)
Recon Specialist (3)
Outrider (5)
Chewbacca (42)
Marksmanship (3)
Jan Ors (2)
Recon Specialist (3)
Total: 100
Han Solo (46)
Veteran Instincts (1)
Jan Ors (2)
Recon Specialist (3)
Blue Squadron Pilot (22)
Advanced Sensors (3)
Recon Specialist (3)
B-Wing/E2 (1)
Green Squadron Pilot (19)
Draw Their Fire (1)
Chardaan Refit (-2)
Determination (1)
A-Wing Test Pilot (0)
Total: 100

You will never use marksmanship in the 1st build, so better use Predator instead or Lone wolf if you're planning to fly them separated.

Another note: Jans will give you just ONE evade per turn, but you can use on the carrying ship as well.

You may want Lando as crew on Chewie if you feel lucky enough ;)

You will never use marksmanship in the 1st build, so better use Predator instead or Lone wolf if you're planning to fly them separated.

Another note: Jans will give you just ONE evade per turn, but you can use on the carrying ship as well.

You may want Lando as crew on Chewie if you feel lucky enough ;)

Jan's ability reads "Once per round, when a friendly ship at Range 1-3 performs a focus action or would be assigned a focus token, you may assign it an evade token instead."

So does that mean that only one ship per turn can benefit or only one evade can be gained through her ability, or both? I may be reading it wrong but it looks like recon assigns the focus tokens simultaneously so, if the limit is to one ship per round, I don't understand why the ship with recon specialist wouldn't end up with two evades. I didn't see anything in the FAQ regarding her ability, but I may have missed it.

I read this like:

Once per round (so, on a single ship) you may change a single focus with a single evade.

But i may read it wrong, of course.

I guess we may post this question in the rules section.

Edit:

You already did! And it seems my reading is correct ;)

Edited by LouisCypher

I read this like:

Once per round (so, on a single ship) you may change a single focus with a single evade.

But i may read it wrong, of course.

I guess we may post this question in the rules section.

Edit:

You already did! And it seems my reading is correct ;)

Thanks for the help, not as cool an idea as i thought but I want to understand the timing of the second focus. RS make it seem simultaneous, to me, so Jan might affect both. I get once per round meaning once per ship, but I want to understand better why only one focus becomes an evade.

Edit: I think I understand. It hinges on "you award it an evade token".

Edited by Wretch
So after consulting with the community, Jan will only yield 1 evade regardless of recon specialist. If the build is changed, adding C3P0 to Han in place of Jan, moving Jan to the B wing, Han's most likely outcome for tokens is 1 focus, 1 evade (Jan), 1 evade (C3P0), assuming the B wing stays in range to trigger Jan.

Is this more efficient on offense or defense than other Han builds? You could drop determination from the A wing to add the MF title to Han for an evade safety net if the B gets out of range or destroyed. Is that necessary?
Han Solo (46)
Veteran Instincts (1)
C-3PO (3)
Recon Specialist (3)
Blue Squadron Pilot (22)
Advanced Sensors (3)
Jan Ors (2)
B-Wing/E2 (1)
Green Squadron Pilot (19)
Draw Their Fire (1)
Chardaan Refit (-2)
Determination (1)
A-Wing Test Pilot (0)
Total: 100

Swap Marksmanship for Predator on Chewy in the first list and you have a really solid squad.

Not a real fan of list 2, An A wing is probably not the best candidate for draw their fire and determination. I'd suggest the A wing is best used as a blocking escort for Han, and probably will serve you better as a PS1 prototype.

I think you need to find points for an engine on Han, a PS11 boost makes him more survivable than another token in a lot of scenarios. If you want to give Han another evade what about using Kyle in the Mouldy Crow with Jan as crew? toss him a focus token and Jan can flip it to an evade if needed.

I'm not sold on it, but it might be worth trying this:

Han, C3PO, VI, Engine (54)

Kyle, Ion cannon turret, Jan, Mouldy crow (31)

Prototype A wing, refit (15)

Have fun.