How to you time when you spend advantage?
It came up tonight, that I realised that I was telling my players the damage they had dealt killed their target, BEFORE they choose how to spend their advantage.
Would it be fair to ask them HOW they are spending it, BEFORE they know the results of the damage?
So they may spend it (unnecessarily) on a Critical Hit, BEFORE they know if they need to?
Would that be considered meta gaming? It would that be considered fair?
If they KNOW their Damage will kill the target, it means they can spend their Advantage on something else without worry... if they dont know if the usual damage will kill, they may choose to use Advantage on a critical hit, that may not be required.
How do you deal with this situation?
Cheers!
RD