Rounding out 100pt Rebel list

By Willzilla, in X-Wing Squad Lists

Wedge- Predator (32) Luke- R2D2 (32) Keyan- Push the limit (32)


Luke and Wedge are going to fly together for the initial joust, and then split off based on the outcome of the fire fight. Keyan will hopefully be able to jump on the tail of any pursuing enemy fighters. I'm left with 4 points, and there are a few options I have been considering, and would love some feedback or new ideas.


I am tempted to add engine upgrade to Keyan, to further his mobility and assist him in peeling enemy fighters off Luke or Wedge. Problem is acquiring a Falcon kit, as none seem to be available anywhere. I could add the E2 and tactician to Keyan as well, that could keep pursuing fighters stressed and make chasing more difficult. I have also considered adding Flechette torpedoes to both Luke and Wedge for the initial joust. It would add some range 3 punch and a pair of stress tokens on any non-large ships.


Those are my ideas, would love some feedback and new ideas as well. Thanks


Hi,

If you're looking to add Flechette Torpedoes to either Wedge or Luke add the Munitions Failsafe alongside the torps and that'll take you up to 99 points which may (or may not) give you the initiative.

To me, out of the two of them, giving it to Wedge is the better idea.

Cheers

Baaa

You could add E2 and Jan Ors on Keyan to provide an evade option to all of your pilots.

replace predator with outmaneuver on wedge i find it works well