Dash and the B-Wing Bros.

By daxxglax, in X-Wing Squad Lists

YT-2400 (Dash Rendar)

-PtL

-Mangler Cannon

-Jan Ors

-Outrider

B-Wing (Blue Sqdn)

-Advanced Sensors

B-Wing (Blue Sqdn)

-Advanced Sensors

This is a potential list for an upcoming store tourney. Considering swapping PtL for Veteran Instincts to handle Phantoms better (and upgrading a B-Wing to Dagger Sqdn), or swapping Jan Ors with Leebo for cheap boosting.

As cool as sensors are, I don't think they're very useful for generic Bs since they can't abuse them as much as other ships

If you're worried about phantoms, b/e mods w/Tacticians are the way to go. In general, fire control systems are an incredible upgrade for making them incredibly terrifying offensive for very cheap

I disagree about the advanced sensors not being useful. I brought two Advanced Sensor Blues and Leebo to a store championship a few weeks ago and trust me, they're extremely powerful. Being able to take actions and bump, or barrell roll and K turn (or even having the option to) proved incredibly helpful in a number of my games.



I like the list a lot, but for some reaso PtL just worries me with all the stress stackers out there these days (Rebel Captive, Mara Jade, stress-bot, etc).


Advanced sensors is almost a must with the B-wing I feel. I agree about PtL, I would take predator instead.

Would agree about PTL, just not enough green on the dial to not telegraph your next move or simply not have PTL for the next turn... Not sure about Jan either to be honest, if I had the points I'd probably go with an Engine Upgrade for the Boost on the big ship myself... But I really like flying Dash through the asteroid fields like that...

I've been running a similar list myself, but as others have said, dropped PTL with the current Stress tokens flying around everywhere.

Dash Rendar (50)

YT-2400 Freighter (36), Lone Wolf (2), “Mangler” Cannon (4), Recon Specialist (3), Outrider (5)

Blue Squadron Pilot (25) x 2

B-Wing (22), Advanced Sensors (3)

On Dash I don't think VI is as necessary now the donut weakness has been removed with the Mangler, Recon gets you a nice double focus for attacking/defending and Lone Wolf has helped me out on more than a few occasions.

Advanced sensors is almost a must with the B-wing I feel. I agree about PtL, I would take predator instead.

If you are talking about Farlander, you are correct

the generics are not so restricted. Between Fire Control System, Sensors, B/e Tactician, Ion Cannons etc. you can outfit Blue Squadrons in a variety of different ways and they're all pretty **** effective. Two Tactician B-wings helped me win my store champsionship by being the only variant that can consistently threaten the likes of Dash Rendar, Soontir, and Whisper on their own and I know FCS B-wings to be incredibly deadly since they're basically guaranteed 3-4 hits if they can fire on the same enemy over two rounds.

Hell, Blue B-wings don't actually need anything to be effective they're just great stats per cost. Refer to BBBBZ as an example of a list that abuses this fact.

Advanced sensors is almost a must with the B-wing I feel. I agree about PtL, I would take predator instead.

If you are talking about Farlander, you are correct

the generics are not so restricted. Between Fire Control System, Sensors, B/e Tactician, Ion Cannons etc. you can outfit Blue Squadrons in a variety of different ways and they're all pretty **** effective. Two Tactician B-wings helped me win my store champsionship by being the only variant that can consistently threaten the likes of Dash Rendar, Soontir, and Whisper on their own and I know FCS B-wings to be incredibly deadly since they're basically guaranteed 3-4 hits if they can fire on the same enemy over two rounds.

Hell, Blue B-wings don't actually need anything to be effective they're just great stats per cost. Refer to BBBBZ as an example of a list that abuses this fact.

Advanced sensors is most useful on a low ps ship.

Bbbbz is a specific build where the lumbering, slow pace of he b wings is made up for by sheer numbers, in almost every other build, blue squads with advanced sensors are far more maneuverable. Moving first due to low ps and having the option to either barrel roll first to ensure you won't be blocked for your selected move, or do an action first so you can bump and still have had your action, is situationally far more valuable than a target lock on a ship you've previously shot at, especially considering how sluggish b wings without as handle.

Advanced sensors are actually more useful on high PS ships

Why? You can get blocked and not give a ****. The enemy loses his shot on you, you don't lose your action.You can even barrel-roll before your maneuver to prevent a block, and instead set up to a devastating range 1 shot like some kind of rebel phantom for something. Hell, that's Keyan's playstyle in a nutshell.

Honestly, of all the upgrades offered, a slightly more maneuverable B-wing has proven to be the least useful for me. I'll take a stressed or double stressed enemy, or a persistent target-lock that I can use with a focus/after a red maneuver/after rolling, than being able to barrel-roll around an obstacle or another before moving.

With the emphasis on elite, dodgy ships giving people problems, I prefer either the dice-independent tactician or the accuracy improving FCS.

Edited by ficklegreendice

FCS or Tactician (or both) are my go-to upgrades on the generic B Wings. Not much can beat that level of action economy. I think Advanced Sensors USED to be better, in joust battles where PS 1 swarms were more prevalent, but now I think TL+F stacking capabilities (for taking accurate shots vs high agility ships) or multiple stress stacking is more effective (and frankly way more fun).

FCS or Tactician (or both) are my go-to upgrades on the generic B Wings. Not much can beat that level of action economy. I think Advanced Sensors USED to be better, in joust battles where PS 1 swarms were more prevalent, but now I think TL+F stacking capabilities (for taking accurate shots vs high agility ships) or multiple stress stacking is more effective (and frankly way more fun).

we didn't have tacticians back then either, so it could well be that tacts are the better upgrade for jousting too

after all, how difficult is it to joust a ship that can't k-turn ;) ?

I've got a friend who swears by Leebo as a cheap boost for Dash, I'm beginning to think he might be onto a winner. Just remember if you run PTL you can't push to Leebo, you'll need to Leebo first then push for another action on the action bar, highly relevant if doing dodgy boost + roll combos to arc dodge.

I'm keen to see the evolution of the YT2400 with a mangler cannon. Personally I'm not sold and I think HLC will still be king, especially to break through 3-4 Agi with autothrusters. But that 3 point discount frees up a surprising number of options that warrant trialling. Please let us know how it goes under competition conditions.