Has anyone tried a Rebel BTL Y wing build.

By bmwrider, in X-Wing

I agree that until there is a BTL-S3 title

The S3 is the Y-wing without the title. The second person is the gunner.

it's functionally easier

BTL is easier than A4?

A4? Did you mean BTL-A4 or R3-A4?

R3-A2.

Dutch BTL and Loadout, blaster turret prox mines R2 Astro, EU

Gold Y same thing with Ion in place of blaster. seismic in place of prox mines

Kyle HWK recon specialist, crow, blaster turret, shield upgrade squad leader

I won a store championship last weekend with the title on my Ywing with an Ion cannon and R3-A2. Double stressing a single target or putting stress on two different targets is amazing. Just accept the fact you'll never have an action again.

R3-A2.

Well, there's that.

Personally, I think referring to things by shortened names is easier when you can use the first bit of the name instead of the last.

BTL sounds like a dyslexic sandwich. Speaking of which, it's lunchtime and I might go downstairs and get one.

R3-A2.

Well, there's that.

Personally, I think referring to things by shortened names is easier when you can use the first bit of the name instead of the last.

Except that BTL refers to any Y-wing. An analogy is abbreviating Carbon Dioxide to Carbon. You cut off half the name and you change the meaning.

Anyway, made a new thread so I don't derail this one any further.

Dutch BTL and Loadout, blaster turret prox mines R2 Astro, EU

Gold Y same thing with Ion in place of blaster. seismic in place of prox mines

Kyle HWK recon specialist, crow, blaster turret, shield upgrade squad leader

I think you're shooting your action economy in the foot by putting a Blaster Turret on Dutch. Squad Leader on Kyle also seems like a waste of points. With a Blaster Turret and token passing, Kyle is going to be using 3 or 4 tokens a round. After the shooting starts, if Kyle looses his action in a turn, will be running short on tokens. He'll need to be taking Focus actions with Recon specialist and won't be able to spare an action for others.

For something along the same lines that I think might do better:

"Dutch" Vander (23)
Ion Cannon Turret (5)
R7-T1 (3)
BTL-A4 Y-Wing (0)
Gold Squadron Pilot (18)
Ion Cannon Turret (5)
R3-A2 (2)
BTL-A4 Y-Wing (0)
Airen Cracken (19)
Biggs Darklighter (25)
Total: 100
Dutch focuses with his normally action and then either boosts into R1 and TLs, or just TLs when Cracken Shoots. He passes off a TL to the Gold Squad, who took a Focus action (if he isn't loaded down with stress). The Gold has the option of double stressing anyone in his arc. Biggs is there to help keep Cracken alive, and to maybe pull some heat off of you Y-Wings and to be another 3 dice attacker until he blows up.
Edited by WWHSD