Trish's personal story

By AVEC2, in Arkham Horror Second Edition

Apologies if this has already been covered.

Trish passes her personal story if she gains 2 or more clue tokens at the same time "during an encounter." Now correct me if I'm wrong, but having an "encounter" means drawing a location card or a gate card, which happens during the Arkham/Other World Encounters phase. So she couldn't pass her story just by picking up two clue tokens off the board, since that happens during the Movement phase. And she couldn't use the Science Building to pass her story, since you get clue tokens there "instead of having an encounter." So basically she has to hope to draw a location card or a gate card that offers her the chance of gaining two or more clue tokens. Is that right?

That is my understanding.

I would interpret it that way, yes.

I know that some others count the Science Building special effect as an encounter, allowing Trish to pass her story.

Related question (also related to Rex Murphy vs Ghatanothoa), would Trish pass her PS if she had Press Pass and gained 1 Clue during an encounter? Does it count as 2 or 1+1?

If it was "during an encounter" and she happened to have a Press Pass, I'd say that would count, since the idea would be that, while she is digging up info on her "employers", she's looking for some big evidence. Faking press privileges may get her what she's looking for.

The Science Building text is NOT an Encounter, it REPLACES one. Anyone using that text is not gaining Clues DURING any Encounter.

Trish starts at the Newspaper. Her story even says, "the Arkham Advertiser is her last lead." This weekend, Trish stayed there for her first turn, and got an Encounter with Doyle Jeffries the Editor: he would sell her up to 3 Clues for $2 each. Trish starts with $4...Personal Story passed.

WARNING - LOCATION CARD SPOILERS

I was obsessive/pathetic enough to count the location and gate cards that offer two clues. If you want to know, this is what I found. I have all the expansions except Curse and Kingsport, so I have 26 encounter cards for each location in Arkham. With the expansions I own, Arkham Asylum and Independence Square are the best bets. They each have a 7/26 (26.92%) chance of drawing one of the right encounter cards. The Asylum is probably the better bet, since it relies on Will and Lore and Trish is good at both (and can max them out on the same slider). A couple of the Ind Square cards make you make a Luck check, which Trish isn't very good at. On the other hand, there's a lot of Ind Square cards that let you make a Will -1 check to gain Anna Kaslow as an Ally. This gets you two clues and a +2 to Luck, which Trish could use.

The next best bets are the Esoteric Order of Dagon and the Innsmouth Jail (not the jail cell). They each have a 3/14 (21.43%) chance of drawing one of the right cards. The Order requires various skill checks, while Jail requires you to either be delayed or sacrifice a unique item. The Newspaper isn't that great of a deal, with only a 3/26 (11.54%) chance. (Technically it's 4/26, but one of the cards requires you to sacrifice 3 toughness of monster trophies, which Trish probably won't have this early in the game.)

If Curse and Kingsport are added, the Newspaper becomes much more effective, with a 9/35 (25.71%) chance. However, one of those cards requires $6, and Trish only starts with $4. Another Newspaper card requires a monster trophy. If we don't count those two cards (or the one that requires 3 toughness of monster trophies), the Newspaper has only a 7/35 (20.00%) chance. With all the expansions, the Asylum has a 9/35 (25.71%) chance, while Ind Square is nearly as good with an 8/35 (22.86%) chance. Therefore, with all the expansions, the Asylum is still the best location for Trish. However, if she gets a total of $6 and a monster trophy, then the Newspaper is just as good as the Asylum. If she gets a total of $6 and three toughness of monster trophies, then the Newspaper is better than the Asylum.

The gate cards aren't all that great. With my expansions, the best bet is Another Time, where you have an approx 12.50% chance of drawing one of the right cards.

Wow, avec. Great job on the grinding footwork!

Unfortunately, I now have to forget I ever read this. >ZNRK<

....what were we talking about? gran_risa.gif

I drew Trish today and Press Pass was in the game. Couldn't pass her PS regardless, just no-draw on the gain a Clue encounters. Of course, Trish was also the first investigator, got the First Player token, then I drew GOO, Quachil Uttaus preocupado.gif . Noooo, not Trish llorando.gif . But Trish wasn't to be denied, she lasted 14 turns before finally getting devoured by QU and sealed 2 gates during that time. Incidentally, had to seal 8 gates today, thanks to 2 gate bursts cool.gif . Finally my Exhibit Item grabbing paid off (from Museum Haunted), drew a Parchment of the Elder Sign (been getting several EIs per game of late). Of course, everything was still on the line, DOR was at 4 of 6, DH track was 2 of 3 (thank goodness that one remaining monster at Wizard's Hill was a Lloigor). Rita was doing her best to lose the game for me, failing 4 turns in a row to close (and thus seal) a gate enfadado.gif. Finally, Agnes dragged her mass of monster trophies (Agnes + Storm of Spirits kicks butt) over to the South Church and Blessed Rita. Here was one time that QU's enforcing of the turn order helped, but most of the time I seem to have trouble adjusting to it, too used to the changing turn order when planning moves I think.

Speaking of Trish's PS (since I looked it up for the Patrice thread), it says "...2 Clue tokens at the same time during an encounter...". Get 1 Clue, use Press Pass, that's not at the same time, is it gran_risa.gif ?

jgt7771 said:

Wow, avec. Great job on the grinding footwork!

Unfortunately, I now have to forget I ever read this. >ZNRK<

....what were we talking about? gran_risa.gif

What? You have memory-erase technology?

The privilege of running a comprehensive stats site also carries the burden of spoiling some cards to myself in the interest of the site's accuracy. If you could aim that at me so I could forget the names of the Innsmouth rumors, that would be nice. Not that I know what they actually do ;)

Tibs said:

What? You have memory-erase technology?

The privilege of running a comprehensive stats site also carries the burden of spoiling some cards to myself in the interest of the site's accuracy. If you could aim that at me so I could forget the names of the Innsmouth rumors, that would be nice. Not that I know what they actually do ;)

It's not so much memory-erase as it is memory-replace. I stop devoting memory to remembering the details above and instead focus on other things for a while, the less AH-related the better. Catching up on the old DVR usually works. Once the selected details are "musty", it's only a matter of time before they are forgotten. (This also gets me out of Office Birthday Gifts.)

If you ask me, knowing titles of cards is the perfect teaser, if one must spoil anything about them. The anticipation of "what does it dooo?" is nifty.