So....Greedo

By Jaden Ckast, in X-Wing

So had a chance to use Greedo in a tourney on Sunday. Here was my list

Mando Merc

Greedo

Kath

Expert handling

Torkil Mux

Ion turret

My opponent flew

Rexlar

Hlc

Whisper

ACD

Fcs

VI

Backstabber

It was a rough one, I caught his phantom with a stress and ion for a few turns until he focused down my hwk. Then he focused on kath and lastly my merc. I had Rex down to 2 hull and he had a crit that reduced his primary by 1 and whisper had 1 hull left and a crit that reduced her agility by 1 and backstabber was gone. Both of the crits were from Greedo and I never took a crit from him either since I had full shields every time I used him. In the end I lost, my red dice went cold and couldn't get the last few damages in. However I was really impressed with Greedo. As long as your not the target and have shields he works amazing. I feel like his spot will be on firesprays since they will be harder to punch through their shields giving him more opportunity to use him without negative effects. Anybody else have a chance to use Greedo and if so what were your results? For 1 point he did his job well IMO.

The Mando Merc is about the only ship that it makes sense to run Greedo on, and it has to be in a list that the Firespray won't be the priority target. The named Firesprays are likely to be the biggest threats in their lists so Greedo is likely to deal you almost as many face up cards as he does to your opponent. HWKs just aren't beefy enough to run him, really need their crew slot for something like Recon Specialist or K4 Security Droid, and will tend to be priority targets.

The Mando Merc is going to be a pain to take off the board and probably isn't the scariest threat so is usually going to go down last. If your opponent really wants to keep you from being the only one dealing face-up cards with Greedo then they've got a few rounds of chewing up a Firespray while your bigger threats are left alone.

I dislike any card that is only good when the opponent doesn't know how to play against it. That is called a gimmick.

In that game, I would have gone after the Mandalorian before I went after Kath, since the Mandalorian was the more dangerous ship and was also easier to kill/cripple.

I will say that flipping crits off the damage deck is probably my favorite part of the game aside from outsmarting my opponent, so I would probably enjoy Greedo a lot in casual games.

The biggest downside to Greedo is that he's not optional. You have to deal your opponent that crit, even if the target is Leebo with Determination.

I'd probably never use him without Determination on the host ship, but he's a great card for one point that will usually do more to help you than hurt you.

The biggest downside to Greedo is that he's not optional. You have to deal your opponent that crit, even if the target is Leebo with Determination.

I'd probably never use him without Determination on the host ship, but he's a great card for one point that will usually do more to help you than hurt you.

Yes that's what I found as well. Pretty much I would only use home while I had shields once the shields were gone I stopped out of fear for crits turning on me. Def wouldn't put him on a hwk either.

The biggest downside to Greedo is that he's not optional. You have to deal your opponent that crit, even if the target is Leebo with Determination.

I'd probably never use him without Determination on the host ship, but he's a great card for one point that will usually do more to help you than hurt you.

Yes that's what I found as well. Pretty much I would only use home while I had shields once the shields were gone I stopped out of fear for crits turning on me. Def wouldn't put him on a hwk either.

Greedo isn't optional. If he's on a ship it modifies the first attack that ship makes and the first one that it defends against.

Yeah he's much better when you use him wrong. :P

You could even throw a Mangler on the Merc for a possible two crits a round. Determination does sound like a good idea though if you are running him.

I think he may have a place on a VI Boba though. At PS 10 Boba will likely be shooting first. If you can cripple your opponent with a bad crit, he could have some trouble when returning fire.

I think he may have a place on a VI Boba though. At PS 10 Boba will likely be shooting first. If you can cripple your opponent with a bad crit, he could have some trouble when returning fire.

Boba also gets a lot of re rolls so you can limit your damage taken potential while also fairly often tossing 4 dice on offense.

Boba, Calculation, Mangler, Greedo? Potential for consistent 3c rolls.

I dislike any card that is only good when the opponent doesn't know how to play against it. That is called a gimmick.

In that game, I would have gone after the Mandalorian before I went after Kath, since the Mandalorian was the more dangerous ship and was also easier to kill/cripple.

I will say that flipping crits off the damage deck is probably my favorite part of the game aside from outsmarting my opponent, so I would probably enjoy Greedo a lot in casual games.

That list probably isn't the perfect list to run a Mando Merc with Greedo because the Kath in that list doesn't present a much larger threat than the Merc does. Target prioritization comes down to whether you are more worried about crits or an extra die being thrown at you.

You could even throw a Mangler on the Merc for a possible two crits a round. Determination does sound like a good idea though if you are running him.

I think he may have a place on a VI Boba though. At PS 10 Boba will likely be shooting first. If you can cripple your opponent with a bad crit, he could have some trouble when returning fire.

The biggest downside to Greedo is that he's not optional. You have to deal your opponent that crit, even if the target is Leebo with Determination.

I'd probably never use him without Determination on the host ship, but he's a great card for one point that will usually do more to help you than hurt you.

Yes that's what I found as well. Pretty much I would only use home while I had shields once the shields were gone I stopped out of fear for crits turning on me. Def wouldn't put him on a hwk either.

Greedo isn't optional. If he's on a ship it modifies the first attack that ship makes and the first one that it defends against.

I looked thru the rule book and didn't see it but then noticed it in white letters on the PDF hard to read. Most cards say "may" I guess I just assumed greedos said that too haha. Didn't change much anyways the 1st game I played I had shields the whole time using him and the second game I lost shields at the very end when all I had was my mando merc with Greedo. Next time I will make sure and use him correctly.

Greedo on Dave has been the best use I've found for him. 3 dice turret that if it hits deals an ion token, a crit, and a hit.

And usually if you pair him up with Kavil or somehing more dangerous he gets ignored enoigh that he's not getting hit with crits himself until late.

I ran him on Kath in my local SC (I had a point left, so I figured why not try him out), but in retrospect I'd rather have had him on my Boba (I just ran a two Firespray list). Boba got good mileage out of his K4 droid, so I can't complain too much, but with Boba's additional defensive ability, I think Greedo would've been better served there; I was running VI Boba so he shot first all day long, and with his defensive reroll Greedo was less of a gamble than he was over on Kath.

Even with him being a "Hey, why not?" entry onto my list, last-minute, he did yeoman's work a few times. For one point, played carefully, I think he's very worth it. In a better put-together list, I think he could be really dangerous. Pair him up with a Mangler cannon and you'll chew up anything with a lot of hull.

Greedo on Dave has been the best use I've found for him. 3 dice turret that if it hits deals an ion token, a crit, and a hit.

And usually if you pair him up with Kavil or somehing more dangerous he gets ignored enoigh that he's not getting hit with crits himself until late.

I'd be afraid to run him on a HWK. You are just asking for that secondary weapon crit that strips your turret and turns you HWK into 20 something points of worthlessness.

Greedo on Dave has been the best use I've found for him. 3 dice turret that if it hits deals an ion token, a crit, and a hit.

And usually if you pair him up with Kavil or somehing more dangerous he gets ignored enoigh that he's not getting hit with crits himself until late.

I'd be afraid to run him on a HWK. You are just asking for that secondary weapon crit that strips your turret and turns you HWK into 20 something points of worthlessness.

I'd be afraid to run him on a HWK because they are usually high priority targets and only have the one shield. If you take two uncancelled hits the first time you get shot, Greedo is going to activate and deal that second hit face-up.

Greedo on Dave has been the best use I've found for him. 3 dice turret that if it hits deals an ion token, a crit, and a hit.

And usually if you pair him up with Kavil or somehing more dangerous he gets ignored enoigh that he's not getting hit with crits himself until late.

I'd be afraid to run him on a HWK. You are just asking for that secondary weapon crit that strips your turret and turns you HWK into 20 something points of worthlessness.

I'd be afraid to run him on a HWK because they are usually high priority targets and only have the one shield. If you take two uncancelled hits the first time you get shot, Greedo is going to activate and deal that second hit face-up.

Becomes substantially better if your HWK is running Determination...