I have Descent 2.0 and most of the expansion packs already. Knowing this is descent with star wars theme is one reason I am hesitant to buy it, even though I've read that the game play is a little better.
My main issue is, how does threat work and bringing back reinforcements as the Imperial player. One thing I disliked about Descent was the lack of reinforcements, when the heroes are on a killing streak, bringing 1 monster back per turn doesn't help when heroes are killing monsters before you even use them. So is there a basic form of reinforcement per turn for the imperial player and as an added bonus can bring back an entire squad of units by using threat?
I was looking at some images of the cards, and from watching videos that explained it a little said that the cost to the top left corner was the amount to bring back the unit. Take example the storm trooper if I am not mistaken has a cost of 6, is that the cost to bring 1 storm trooper back or all that are dead? I hope it's to bring back all that are dead. I don't see how waiting 6 turns to get 6 threat to bring back 1 storm trooper is going to change anything.