So I just played a very good game with a new list... and was very impressed with the lists performance.
I killed the Admiral but it took longer then I liked because of Mara Jade prevented me from K-turning for the kill... it took about 2 turns to get far enough off the admiral after the initial pass to get my Y-wings around to polish him off. The turn the Admiral died my opponent killed Biggs and one of the Y-wings. Then it was roughly 6-7 turns of Soontir vs. one full health Y-wing and one wounded Y-wing and another 6-7 turns against just the healthy Y-wing after he finally picked off the wounded one. I eventually lost, as much from sheer exhaustion as anything else. It was a matter of who made the first lethal mistake and unfortunately it was me. It was a very tense but enjoyable game.
So some thoughts:
Y-wings with the BTL-A4 title really, really, really need either the R2 astromech or the Unhinged Astromech (depending on their faction).
A4 Y-wings can throw out a lot of damage but will normally take a lot of damage in the process.
Biggs is the perfect escort and thus far I think Rebels will make better use of the A4 title because of him.
And now for the question, how do I make the list better?
I only put the Hull upgrade on Biggs because I couldn't think of anything better at the time I made the list...
Since I've considered dropping the Hull Upgrade for R3-A2 on Biggs, dropping a Y-wing and the hull upgrade for R3-A2 on Hobbie Klivian, or dropping a Y-wing and the hull upgrade for Garvin Dreis. I'm not sold on any of those ideas but the first two seem better than the third idea.
Thoughts?
Edited by Duty Remains