Here's a question inspired by a game I played a little while ago: in the event a player assigns the wrong dial to a ship, does the difficulty of the maneuvers affect whether or not they are considered "legal moves" on the other dial?
Using the game that triggered the question as an example: my opponent assigned his E-wing dial to his YT-2400, selecting a 2-bank. On the E-wing dial this move is green, while on the 2400 it is white. In the game, we had the 2400 perform the white 2-bank and moved on, but after reading the FAQ again:
If a player assigns the wrong ship dial to his ship (for example, assigning a B-wing dial to an X-wing), when he reveals the dial he must inform his opponent of the error. If the revealed maneuver is a legal maneuver for that ship (for example, the revealed B-wing dial shows a green [straight 1] maneuver, a maneuver that also appears on the X-wing ship dial), it is executed as normal. If the revealed maneuver is not a legal maneuver for that ship (For example the B-wing dial shows a red [turn 1] maneuver, a maneuver that does not appear on the X-wing ship dial), the player’s opponent chooses which legal maneuver from that ship’s actual dial that ship will perform.
I'm not entirely sure that would be correct in a tournament situation, as the FAQ entry specifically mentions the difficulty of the maneuvers involved. However, it makes no direct example (ie. comparing the B-wing's red 4-straight to the X-wing's white 4-straight).
So, would the way my opponent and I handled the situation be correct in a tournament, or would the different difficulties be enough to hand the dial over?
Edited by DR4CO