new skills and talents

By the 8 spider, in Dark Heresy House Rules

from france

i think this is not the first subject of this kind but it 's my firts try here. so this topics is to propose new idea.

new talent: jester of the emperor. acess: any class cost: 100. description: in any bad situation you keep your sense of humour. if you say a good joke (the groupe must laugh) and your team have failed a moral test you negate for the next moment any negative penalty by 10 by degree of success. if you failed the previous moral test is increased by 10 by degree of failure

new talent: it's must be clean. acess: any class: cost 50 description: you are unable to let your equipement get dirty. you can ignore a jam once per game. however if you can clean your equipement you become nervous and gain a -5 penalty on fellowship.

skill: cooking master. acess any classe cost: 200 description. with few element and or badly damaged goods you can manage to cook a meal worth a king ransom. it has the following effect it remove fatigued if you have a degree sucess it removed a penalty on fellowship for the game. on the ohter side apart from the classical reversal of effect you colleagues will probably ask you to cook every time.

they will be others later. please add your own.

While the Talents are thematic I would make them at least 100xp since that is the bottom price of anything in DH