First of all.
is the maingun on the CR90 a 360 turret gun? or is it hindered by the blue line in the middle of the ship? If so, it has no defense what so ever from the aft?
Second question:
If the blue line hinders the maingun from shooting at ships behind the CR90. is there any counter against ships following it (other than the obvious to have other support ships shooting them to pieces)
Third question: is there any card that could attemt to fix criticals on the CR90, they are all brutal as hell.
FYI:
I played my two first matches with the CR90 today and it was fun:) won both matches but there was issues with rules like the maingun rule. He had one phantom left, and i had only the CR90 on the field. without any posibility to shoot over the aft of the ship, the game could only end in me loosing as a phantom never have to move inside any arcs if it chooses not to..