Scum Firesprays

By Damore, in X-Wing Squad Lists


So what does everyone think of this list? I thought about using Predator on Fett and Scarlet instead of VI and Seismic, but I figured I need the pilot skill for Phantoms. I also think the Flechette and Ion cannon can work well together. I have the Hot shot blasters if I need to fire at a ship in the big side blind spots. I added seismic charges to fill in the points and figured they might work with the high pilot skills.


50 points

Boba Fett
Firespray-31


Veteran Instincts, Flechette Cannon, Seismic Charges, Recon Specialist, “Hot Shot” Blaster



50 points

Kath Scarlet
Firespray-31


Veteran Instincts, Ion Cannon, Seismic Charges, Recon Specialist, “Hot Shot” Blaster

Edited by Damore

Predator's a little redundant on Fett, as is Hotshot on either. Six points that could be spent on making those Seismics into Protons.

Kath's cannon is front arc only.

Edited by TIE Pilot

the problem with this concept (which I like) is that dual IGs are just better.

I feel very strongly that dual-Firespray lists need a third ship. I know it doesn't quite look like it, but a list composed of just two Firesprays is too fragile.

So if it were me, I'd keep VI Fett but demote Kath to a Mandalorian Mercenary. Use the points you savethere, strip out some of the upgrades, and use them to buy a bug-zapper (Binayre Pirate + Feedback Array), a warthog (Syndicate Thug + Ion Cannon + BTL-A4), or a Scyk.

Thanks for the input. I wanted to add a 3rd ship, but upgrade got the best of me.

I know Kath's cannon is only front arc. How are Hot shot blasters redundant? I have seen Phantoms & Interceptors hid in that large blind spot that firespray's have to each side.

also i would use Proxys over any other mine.