So, that's why Double IG-2000s is such a powerful build. You can throw away the first shot, burn up C-3PO or evade tokens, and then have the second shot do damage for real.
Just as a note, a seasoned player doesn't spend a token if it is the difference between spending and activating gunner -- they take the lone hit. I'd think the same is true of 3PO. If 3P0 were the difference between taking a hit and canceling an extra, I'd avoid using 3PO and just take the result. Then 3P0 is still available for the next attack if I do roll well enough.
Agreed. The only time this really happens is if there is only one or two HP left on a ship or if it's something like Soontir with a Stealth Device and numerous tokens, where it's worth spending a token to try and save your Stealth Device. Generally it's insurance against terrible luck firing on low AGI ships, and insurance against mediocre luck when firing on high AGI ships. The strength of IG88-B is that it can be lent to another IG88. Otherwise, a ship might just take the hit and use its tokens for another attack that doesn't have gunner. No net gain in that case. I'm not saying a Gunner isn't great, but it has its strengths and weaknesses.
Exactly. I think Gunner in general and IG88B specifically is going to be very good in the current meta for several reasons, but I wanted to point out the issue that the scenario above wasn't always going to work.