There's a number of effects that deal with focus tokens that happen at the start of the combat phase. In the past the order that these effects were processed didn't really matter. Now that Palob is around the order will matter. I'm guessing that the player with initiative applies his effects in any order he likes and them the player without initiative does the same.
Off the top of my head, the effects that deal with focus tokens at the start of combat are:
Palob - Steals a token from an enemy.
Guri - Gets a token from being within range one of an enemy.
Kyle Katarn - Gives a focus token to an ally.
Kaa'to Leeachos - Steals a token
from an ally.
Bodyguard - Spends a token to give an ally extra agility.
Things added in the thread:
Ysane Isard - Grants an Evade action at the start of combat (Palob can swipe those too), and can trigger PTL which could be used to take a focus action or EI which could trigger Squad Leader allowing an allowed ship to take either a Focus or Evade action.
Kyle Katarn crew + Wingman - Wingman clears a stress from an ally at the start of combat. A ship with Kyle Katarn recieves a Focus token whenever they clear a stress.
Jake Farrel + Kyle Katarn - Kyle is already on the list but I think Jake deserves a special mention since receiving the token can trigger movement and that movement can trigger PTL which could add another Focus or an Evade token to Jake. The movement might bring him in or out of range as well.
Edited by WWHSD