Want advice or any pointers.
Want advice or any pointers.
Vet. Instincts is kinda useless on Guri. I'd drop the Clusters so you can upgrade it to something more effective. Predator would be my preference. I know, I know, everyone thinks clusters on N'dru is incredible. 4x2 attacks, blah blah. I mean, you can try it for yourself and see what you think, but that zed is an easy 23 pts for your opponent to wipe from the board with not too much effort. Guri would also really like advanced sensors, or even an FCS, but I don't think there's points for it...
Guris vi is pretty useless. DTF would be better or anything else.
Hot shot blaster on Ndru isn't bad either. I feel this list is more scared of phantoms than large ships.
I like the VI on guri as it allows her to move after most of the ships in the current meta Hot shot on Ndru to me feels like a waste of points. If I can get all the missiles to hit that can strip a decimator of it shields and 4 hull points. Any ship I put in the place of Ndru will still be easy for my opponent to knock off. I am wondering if I should switch out the starviper for something else.
I like the VI on guri as it allows her to move after most of the ships in the current meta Hot shot on Ndru to me feels like a waste of points. If I can get all the missiles to hit that can strip a decimator of it shields and 4 hull points. Any ship I put in the place of Ndru will still be easy for my opponent to knock off. I am wondering if I should switch out the starviper for something else.
most ships in the current meta run around PS 8-11 because Phantoms. The only popular PS 7 ship is Dash rendar.
If you get 8 damage out of your cluster missiles with only lone wolf mods, you are a lucky soonofa or are packing loaded dice
Hot Shot on N'dru is a 4 dice turret, which is nasty, though personally I'd prefer him with nothing but LW if anything.
Guri will make far more use out of the four points than N'dru will with one shot of cluster (unless, again, you're lucky and/or cheating) simply because she's more reliable on a turn by turn basis whereas cluster missiles are a one (two) shot weapon that can't ever benefit from your target-lock.
You might do better with another ship over the Viper, but you want to keep the squad size small to avoid shafting poor N'dru over. He gets really anxious around strangers ![]()