I've been thinking of running this list ...
Serissu + Heavy Scyk title + HLC + swarm tactics + stealth device(34)
Kaa'to Leeachos + hotshot + munitions failsafe + bodyguard (21)
Mandalorian merc + ion cannon + feedback array + draw their fire + recon spec + tactical jammer (45)
Serissu has 4 green dice + 1 from Kaa'to's bodyguard EPT and should be able to get another from tactical jammer or an asteroid. At range 3, she (?) could be rolling 7 green dice. Going after Serissu directly will be a nightmare so you have a choice of taking down the offensively weak Z-95 or chewing through the Firespray. The Firespray can draw crits from Kaa'to and all the while that HLC keeps firing. Ion, HLC, hotshot and feedback array give some anti-Phantom capability.
Any thoughts on how I can improve this?
I've been thinking of running this list ...
Serissu + Heavy Scyk title + HLC + swarm tactics + stealth device(34)
Kaa'to Leeachos + hotshot + munitions failsafe + bodyguard (21)
Mandalorian merc + ion cannon + feedback array + draw their fire + recon spec + tactical jammer (45)
Serissu has 4 green dice + 1 from Kaa'to's bodyguard EPT and should be able to get another from tactical jammer or an asteroid. At range 3, she (?) could be rolling 7 green dice. Going after Serissu directly will be a nightmare so you have a choice of taking down the offensively weak Z-95 or chewing through the Firespray. The Firespray can draw crits from Kaa'to and all the while that HLC keeps firing. Ion, HLC and feedback array give some anti-Phantom capability.
Any thoughts on how I can improve this?
Edited by ionic