Hey everyone!
I started a campaign (with 4 Players and me as the OL) and so far I'm loving the game.
Sometimes it is hard beeing the OL (especially since my players start high fiving each other when they killed a monster (no matter which)) but it's still fun.^^
But here comes my question: How do you handle the Quest Guide? Is everyone allowed to have a look inside?
So far, I've kept it hidden behind a GM screen. I thought it might spoil the fun if the players would always knew what the next level look like and what kind if Items (Relics) they can win/loot.
But now that more and more special rules are beeing used in the missions I'm not sure anymore if that's the best choice.
Or maybe there are other options?
Just read the narative parts and only explain the special rules when the players ask about it? (But I guess that would be too hard)
Please let me know how you handle it.
Thanks guys!