Even as a spawner it lacks a purpose. It would be better to start with everything deployed so all firepower and abilities are available.
The upside would be buying those ships at enough of a discount to make it worth while.
If "hangar bay" upgrade costs 30 points for a gozanti, but lets you, for 2 energy, crank out 1 academy pilot per round, by round 3 it has paid for itself and then some. It would have given you 36 additional points woth of ships, for a cost of 30, and 6 total energy.
The questions then are, do i expect my gozanti to survive that Long. (Likely) and am i willing to spend roughly half of my energy each round on fighter launches (harder to say, energy is important on a huge ship, and we do not know how much energy our gozanti generates, or what other options there are for using it.) I could definately see this paying off early on before anyone is in combat range.
Edited by Darthfish







