Scum Firesprays cannot fire primary attack backwards?

By xanderf, in X-Wing

From the latest FAQ, as well as the 'large' ship rules, we see:


Some ships (such as the Slave I ) have an AuxiliAry firing Arc identified by dotted lines printed on its ship token. These ships also have a unique primary weapon icon printed on their Ship cards. When attacking with its primary weapon, a ship with this icon may attack an enemy ship that is at Range 1–3 and inside its standard or auxiliary firing arc.

(Emphasis mine)

Yet, looking at the Scum cards...

firesprays.png

...the Firesprays lack that icon.

I know this was brought up a while back, when the pre-production art was being circulated, but...I just checked my retail box parts, and sure enough, the Scum Firesprays lack that icon.

Sooo...I guess someone being a real 'rules lawyer' could insist that the Scum Firesprays cannot fire in reverse at the moment. The rules do say flat-out that the dotted fire arc AND ICON is required to have that ability, and the Scum Firesprays don't have that icon. This has the potential for serious YUCK at high-level play...

Oops. That looks like an oversight on their part

You'd have to get a TO to go along with it, and most TO's I know would sooner punch you in the neck for suggesting such a thing.

Perhaps rear firing is an Imperial upgrade? =P

Maybe I'm staring at it but I don't see the icon on either. Could you point it out for me?

Do the scum base-templates come with the auxillary arc? Yes? Then it has an auxillary arc.

You'd have to get a TO to go along with it, and most TO's I know would sooner punch you in the neck for suggesting such a thing.

As a TO, I'd just as soon punch someone in the neck for suggesting it, too.

However, as a TO, I also have to play 'rules as written' a LOT more than I ever would as a player. Which...puts me in an awkward spot at the moment.

Maybe I'm staring at it but I don't see the icon on either. Could you point it out for me?

Look at the primary attack factor on the cards. Note how the Imperial Firespray has an icon on it it indicate it can fire forward and aft? The Scum does not.

Maybe I'm staring at it but I don't see the icon on either. Could you point it out for me?

On the Imperial card, you will notice two sets of arrows above and below the primary attack symbol. The Scum card does not have these, which by the letter of the law means it has no auxillary firing arc.

That's a very sloppy oversight on the part of the FFG team. Fortunately it's easily corrected with an FAQ, but still, you'd expect more from people paid to do this.

EDIT: Darn ninjas!

Edited by DR4CO

Do the scum base-templates come with the auxillary arc? Yes? Then it has an auxillary arc.

The FAQ is quite clear, as written, that this is not sufficient.

It needs the dotted auxiliary arc and the icon on the ship card.

I presume FFG will fix this issue by updating the 'large' ships rules, and FAQ, as you imply - by removing the requirement for the icon on the ship card, and relying only on the ship tile/template. At the moment, though, the rule doesn't say that.

Edited by xanderf

Maybe I'm staring at it but I don't see the icon on either. Could you point it out for me?

On the Imperial card, you will notice two sets of arrows above and below the primary attack symbol. The Scum card does not have these, which by the letter of the law means it has no auxillary firing arc.

That's a very sloppy oversight on the part of the FFG team. Fortunately it's easily corrected with an FAQ, but still, you'd expect more from people paid to do this.

EDIT: Darn ninjas!

I presume FFG will fix this issue by updating the 'large' ships rules, and FAQ, as you imply - by removing the requirement for the icon on the ship card, and relying only on the ship tile/template. At the moment, though, the rule doesn't say that.

More likely that they'll simply put all of the Scum Firespray pilots in the Errata section with a note to the effect of "These cards should have the auxiliary firing arc symbol." and fix the mistake on future reprints. Much less effort that way.

Edited by DR4CO

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

I never realized there was a symbol for it on the card! Mind explosion! Shows how much I play the 31. :/

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

And make Kath the only pilot in the game with a pilot ability that was physically impossible to use?

Edited by DR4CO

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

An make Kath the only pilot in the game with a pilot ability that was physically impossible to use?

It's not physically impossible. The rules say primary weapon, but she can equip secondary weapons, so the secondary weapon can then fire out the rear arc, right? Or am I reading that wrong?

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

An make Kath the only pilot in the game with a pilot ability that was physically impossible to use?

It's not physically impossible. The rules say primary weapon, but she can equip secondary weapons, so the secondary weapon can then fire out the rear arc, right? Or am I reading that wrong?

None do, at the moment, but maybe a future-released secondary weapon could?

In any case, Kath's ability would obviously still apply to the 'Hotshot' blaster, so it's not true to say it's "physically impossible to use"

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

An make Kath the only pilot in the game with a pilot ability that was physically impossible to use?

It's not physically impossible. The rules say primary weapon, but she can equip secondary weapons, so the secondary weapon can then fire out the rear arc, right? Or am I reading that wrong?

You can't fire secondary weapons out of an auxiliary arc, either. Which means that, if you go by the cards as printed, Kath's ability is almost entirely useless.

EDIT: xanderf is right that the Hotshot would still work.

Edited by DR4CO

Unless they intended to remove that ability in exchange for the different pilot abilities of the scum pilots?

An make Kath the only pilot in the game with a pilot ability that was physically impossible to use?

It's not physically impossible. The rules say primary weapon, but she can equip secondary weapons, so the secondary weapon can then fire out the rear arc, right? Or am I reading that wrong?

None do, at the moment, but maybe a future-released secondary weapon could?

In any case, Kath's ability would obviously still apply to the 'Hotshot' blaster, so it's not true to say it's "physically impossible to use"

Ah, I see. That makes a mistake far more likely.

Oh, I've no doubt it's a mistake.

The problem is what do you do as a TO when a player argues 'but I never would have moved there if the enemy could have fired at me, I was just playing by the rules as written which says they cannot'.

Technically, such a player (while simultaneously being a massive toolbox) would not be wrong, as things stand.

And that's...annoying.

The problem is what do you do as a TO when a player argues 'but I never would have moved there if the enemy could have fired at me, I was just playing by the rules as written which says they cannot'.

Rule against him anyway. The tournament rules state that the TO is the final authority and can override the FAQ if (s)he believes a mistake has been made. I think this would qualify.

Edited by DR4CO

I'm sure that's a misprint on the card TO should skip the punching and go straight for the choak-hold.

I think because the fire-spray is the only ship this wave to have a different primary arch icon it was just overlooked.

Edited by Dodt

It's on the base token... Good enough for me. Should be good enough for anyone that isn't an idiot.

As pointed out above, S&V Kath's ability would be completely worthless. Obvious card error is obvious on top of suddenly having someone think Firesprays stopped working how they always have. Every TO should see this as such and kick anyone from a tourney for suggesting otherwise.

Oh, now this is just ridiculous...If you would ever seriously try to tell a Firespray pilot that he can't shoot you because of that, then you sir, would win terrible-person-that-no-one-wants-to-play-with-of-the-year.

While you wouldn't technically be wrong, you would indeed be a ****** to try and pull that in a competitive setting. I'm certain any reasonable TO would agree that the ship can use its rear arc.

I still reserve the right to ask my opponent very nicely to not shoot me through the rear arc. Or any other arc.