How much space do ships in cargo bays take?

By Madeiner, in Star Wars: Edge of the Empire RPG

Hey there :D

My group recently acquired a G9 rigger, and the clone wars shows that's it's able to at least fit a delta-12 skysprite in its cargo hold, which is listed as silhouette 3.

The g9 rigger doesn't have hangar bays, but still has a magnetic field which allows to at least launch and recover a small fighter from the cargo bay while in flight, unlike many other ships.

The question is: how much cargo space should a cargo bay take? 10 per silhouette? More?

Its up to the gm.

Personally I'd just have it as a fluffy take on a docking clamp and call it a day.

Well, i think i answered my own question :D

I'm too nerdy to just "fluff it" so i went and analyzed this image

TheRevenge_2.jpg

I scaled the length of the ship to 80 meters as the FFG manual says.

The z95's come up at the right scale at around 12 meters length each, right as the manual says.

I calculated the storage area for the image, scaled, and considered it 800 encumbrance as the manual says. The wayfarer is 850 encumbrance, but i assume 50 of that is not actually located in the pod itself.

The z95s take about 50% of the middle area, and the middle area is about 400 encumbrance when scaled to the total size of the cargo pod.

So each z95 is around 100 encumbrance. You can't fit 8 in an 800 encumbrance pod because of walls and the shape of the pod itself

Since a z95 is 3 silhouette, i'd say silhouette x 30 is the right amount for a "square" ship.

Then i tried to scale an image of a G9 and an aethersprite. I know an aethersprite must fit in a G9 as shown in "the clone wars".

The g9 has 80 encumbrance of cargo.

Since the aethersprite is significantly smaller (8 meters length) and thinner than the z95, i'd say it's sihouette x2, or 60 encumbrance to store one. You can store one in the G9, but can't fit much else.

Comparing this to an image which i created and scaled:

You cannot fit a z95, because it's encumbrance 90 is just a bit higher than the G9 cargo hold. If you check the image, it actually will not fit by a small margin

scaleship_small.png

Looks like i'm right on track and satisfied.

So i will be using, in my game, silhouette x 30 for "square" object like z95 or airspeeders, or silhouette x20 for thin objects like an aethersprite or a speeder bike

Edited by Madeiner

Remember that silhouette scales up roughly exponentially, and not necessarily in any fixed manner. A silhouette 3 vehicle might take up 100 encumbrance the way you're figuring it, but a silhouette 4 vehicle would probably take up more like 3-400 and not fit at all into a contiguous space in the cargo pod (figure a YT-1300 is about 75% the length of the main ship section, and probably 150% as wide).

Unfortunately, both encumbrance and silhouette are rather "fluffy", so there's really no way to make a general-use formula for this.

Another answer could be zero. As far as I know, the retrofitted hangar bay (which is what the wayfarer would be using in this system) requires 2 Hard Points but has no efffect on the Encumbrance capacity of the ship.

Remember that silhouette scales up roughly exponentially, and not necessarily in any fixed manner. A silhouette 3 vehicle might take up 100 encumbrance the way you're figuring it, but a silhouette 4 vehicle would probably take up more like 3-400 and not fit at all into a contiguous space in the cargo pod (figure a YT-1300 is about 75% the length of the main ship section, and probably 150% as wide).

Unfortunately, both encumbrance and silhouette are rather "fluffy", so there's really no way to make a general-use formula for this.

Yeah i know, it wasn't really intendended as a formula. My reasoning was that while you can "store" sil 2 and 3 vehicles, sil 4+ ships cannot be stored in anything but an hangar bay (and we have rules for that), requiring a more complex docking system than that of a small vehicles.

You can "store" a small z95 by just using some cables and securing it "somehow", but that wouldn't be feasible for a larger ship.

This allows me to cover the "hole" in the rules where i want to transport small vehicles in sil 4 or less ships where the hangar bay mod cannot be installed.