With the recent release of Scum & Villainy the X-Wing tournament meta is shifting. It's time to take your VT-49 Decimators to the next level. I'm going to cover a very effective build that can survive in this new world of X-Wing.
Autothrusters is quickly growing as a popular choice for both Tie Interceptors and A-Wings since it brings these ships back to a competitive level. This poses a problem for the turrets of the game and threatens their dominance of the old meta. Darth Vader Crew will shut down these elusive boosting threats equipped with Autothrusters. Engine Upgrade has always been a powerful modification for large base ships and I believe it's essential for the Decimators survival. Getting some movement out of the VT-49 will keep you out of some troubling situations. Veteran Instincts could make Rear Admiral Chiraneau a Pilot Skill 10 and that keeps you above the current new contenders in Tyco and Soontir. I would give Push The Limit more thought. Ysanne Isard provides some unique opportunities for the Admiral. Lets take a look:
Here we see the Admiral has set a trap for the B-Wing by appearing to be vulnerable. Making his green move to clear the previous use of Push The Limit has left him hung up on an Asteroid and the B-Wing has moved in for the kill, unaware of what is going to happen next.
Since Our Admiral has the important one face down damage card Ysanne Isard is active. Although Chiraneau lost his action due to hitting the rock it does not stop the free action of Isard. Here it allows you to use Push The Limit after the activation phase, with the benefit of seeing where everyone is positioned. So we boost to the right and get off the Asteroid allowing us to attack. Even more important getting out of that potential high damaging range one shot from the B-Wing. You now leave that B-Wing with no shot while returning a range one shot from the Admiral.
At 63 points this ship takes a vast majority of your squad points and every shot you can deny means your closer to victory.


