I think the Nashtah pup would be similar to a z-95 but could have a crew member
for Hounds tooth though i have no idea where to begin for its stats
I think the Nashtah pup would be similar to a z-95 but could have a crew member
for Hounds tooth though i have no idea where to begin for its stats
Well, the pup WAS a Z-95 (albeit modified a bit, like most Z's), so stats are sorted there.
Dunno about the Tooth. It's very lightly armed, so it would make for a crap Huge ship. One quad laser, a single retractable ion cannon, and one missile launcher. It's got less firepower than any of the Large Ships to date.
Honestly, stat wise it would be a Large ship, it's just too big. I really cant fathom why so many people want it :/
I guess if i HAD to something like.... Attack 3 (2 would be better, but nobody would use it) turret, ion cannon slot, missile slot...2 crew probably. Shields/Hull maybe 6/8 or 6/10? Defence 0.
Edited by ExtropiaI think the Nashtah pup would be similar to a z-95 but could have a crew member
for Hounds tooth though i have no idea where to begin for its stats
Nashtah Pup would probably just be a PS5+ Z-95 title that swaps the Illicit for a Crew slot. Bossk pilot card at... PS6?
Hound's Tooth as a large is trickier. Probably:
2
1
6
6
(or 8/4 for H/S)
Focus, TL, Cannon and missile slots, 2 crew, maybe 3. Decently fast but not maneuverable.
Edited by TipperaryHonestly the more I think about the more I like the ideal of an Epic Ship with Epic Weaponry and ramming rules on a single Large Base.
Bossk: PS 6 (41 points)
Attack: 3 (turret)
Agility: 1
Hull: 9
Shields: 4
Actions: Focus, Target Lock
Upgrades: Cannon, Missile, 2 Crew, Illicit
1-4 straight (green 1, 2), 1-3 banks (green 2), 2-3 turns, no K-turn or segnor's loop.
It's wookiepedia entry says it was pretty maneuverable, due to thrusters on it's wing tips, but it's still pretty big, so I don't see it making super tight turns.
I actually did all the bounty hunters before wave 6 was announced, here's the thread:
A few bits pretty close to what we got. The ideas for the Hound's Tooth are at the end, but that was when I was using wookiepedia's length (not TCW's version), so it was a huge ship.
For the Nastah Pup, I'd give it a 3 point title that adds a Shield, so it could beef up it's durability with a hull or shield mod.
Edited by Radarman5Traditionally the Hound's Tooth was almost entirely automated; there was room for plenty of prisoners (and of course the Wookiee skinning table), but I don't think there'd be any crew slots.
Traditionally the Hound's Tooth was almost entirely automated; there was room for plenty of prisoners (and of course the Wookiee skinning table), but I don't think there'd be any crew slots.
Well, for what it's worth, wookieepedia lists the Hound's Tooth as having one of these guys as a crew member:
http://starwars.wikia.com/wiki/X10-D
So I could see it having one crew slot.
Hmm, don't remember it actually having a body; I thought it was more or less like the droid brain(s) running the Falcon (only not cobbled together).
I think the stats would be something like this:
At: 2 360 Degrees
AG:0
Hull: 6
Shield: 5
Focus, Target Lock
Cannon, Cannon, Torp, Missiles, Bomb, Sensor
I think the stats would be something like this:
At: 2 360 Degrees
AG:0
Hull: 6
Shield: 5
Focus, Target Lock
Cannon, Cannon, Torp, Missiles, Bomb, Sensor
I'd either give it 1 agility or some more hull. With only 11 hitpoints it would easily be killed by most squads in 1 round of shooting.
I think the stats would be something like this:
At: 2 360 Degrees
AG:0
Hull: 6
Shield: 5
Focus, Target Lock
Cannon, Cannon, Torp, Missiles, Bomb, Sensor
I'd either give it 1 agility or some more hull. With only 11 hitpoints it would easily be killed by most squads in 1 round of shooting.
Yeah, it's larger than the Decimator which has 12 hull and 4 shields, so I'd expect the Hound's Tooth to at least have durability on par with that.
Nashtah Pup
Z-95 * Bossk (16)
PS 6
At: 2
AG:2
Hull: 2
Shield: 2
I would make it the standard Scum Z with Missile ●Elite Pilot Talent ● Modification ● Illicit.
It needs a Nashtah Pup Title that adds a Shield and a Systems slot for about 5 or 6 points.
I think the stats would be something like this:
At: 2 360 Degrees
AG:0
Hull: 6
Shield: 5
Focus, Target Lock
Cannon, Cannon, Torp, Missiles, Bomb, Sensor
I'd either give it 1 agility or some more hull. With only 11 hitpoints it would easily be killed by most squads in 1 round of shooting.
Yeah, it's larger than the Decimator which has 12 hull and 4 shields, so I'd expect the Hound's Tooth to at least have durability on par with that.
Very true. That is why it has 0 agility. Perhaps something like this for Hull and Shield
At: 2 360 Degrees
AG:0
Hull: 8
Shield: 8
Focus, Target Lock
Cannon, Cannon, Missiles, Missiles, Bomb, Sensor
I doubt the Pup'll fit in the new Tooth. TCW shrunk it.
I doubt the Pup'll fit in the new Tooth. TCW shrunk it.
Unless it lands vertically in a side panel, or it's a modified Z95 with folding wings.
Based on the description of the interior of the ship from Tales of the Bounty Hunters, it should have at least 1 Crew slot (probably 2).
IMO, the Pup does not need a Crew slot, and probably does not need any more than the standard S & V Z-95 gets. The majority of Bosk's modifications to the ship would probably be limited to some cargo space for transporting prisoners. If you want to call that Crew, then it should come at the cost of something else (Missiles?), perhaps as a Title card. Probably should have Bosk as a pilot, not as Crew.
The Houndstooth is too big for a Large ship but the type of upgrades that go on Huge ships don't seem appropriate. Coming with a small base ship seems like it fits in with the trend in Huge ships.
It's not too big for large, it's like an Decimator + an A-wing in length, and about 10 feet wide (excluding the wings). Watch The Clone Wars season 4, episode 12 "Bounty".
It's not too big for large, it's like an Decimator + an A-wing in length, and about 10 feet wide (excluding the wings). Watch The Clone Wars season 4, episode 12 "Bounty".
The Decimator is already pushing the size constraints of a Large ship. I've also been using the Expanded Universe version of the Houndstooth as my reference which is about twice as long as a Decimator.
Yeah, Decimator is pushing it, no doubt, but I think it could be pushed a bit further. A half inch front & back isn't really that much more.
Yeah, Decimator is pushing it, no doubt, but I think it could be pushed a bit further. A half inch front & back isn't really that much more.
At that point you might as well just put it on two bases. It would only be 2 inches shy of the Rebel Transport.
The problem is, it has forward arc Cannons and Missiles, which would be nearly useless on a huge ship. It's also suppose to be very maneuverable for its size, due to wing tip thrusters, so the huge ship maneuver template doesn't work for it. Only a large base works for it, they really should just package these extra large ships with the huge ship stands, my decimator is fine on it.
The problem is, it has forward arc Cannons and Missiles, which would be nearly useless on a huge ship. It's also suppose to be very maneuverable for its size, due to wing tip thrusters, so the huge ship maneuver template doesn't work for it. Only a large base works for it, they really should just package these extra large ships with the huge ship stands, my decimator is fine on it.
Could just give it a far better dial/new maneuver template/other movement boosting abilities innate to the ship or specific cargo options. Considering the arcs on the Raider, I'm not sure that forward arc weapons are all that useless.