Since we keep seeing the same couple questions pop up 6 times a day, I figured I'd just compile a list of the most frequently asked ones.
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Q. Can the Andrasta drop more than one bomb per turn?
A. Nope. A ship can only drop one bomb per turn. Proximity Mines are also bombs, so if you drop a seismic/proton bomb before moving, you may not drop a mine afterwards. Not even with PtL or EI
Q. When an IG-88 dies, do others lose his ability?
A. This needs to be FAQ'd, as there isn't a definite answer one way or the other. Many, myself included, feel that once it's off the board, it should no longer apply. Logically, if the droids transmit their abilities to each other, they should quit transmitting when they become a fireball, but that's fluff and some people don't care about that in a game. Wait for an official answer. Until then, play it how you feel it should be played, and let a TO decide before a tourney.
Q. Can we use cross-faction dials? (substituting an Imperial dial for the Firespray when playing Scum, for example)
A. Yes! FFG has changed their minds about their previous decision and done us all a favor by making it okay. Check it out here .
Q. Can I use Advanced Sensors to boost/BR before dropping my bomb?
A. Lot of debate here too. Advanced sensors happens
before
you reveal your dial. Bomb-dropping happens
when
you reveal, therefore AS takes place first, so yes.
Q. What happens when an IG-88 takes an Injured Pilot card?
A.There seems to have been a response from Alex Davy on this one via email:
"
That is correct, the pilot ability is lost for both ships. However, the Aggressor that has received the Injured Pilot Damage card CAN use the pilot ability of the other Aggressor."
Of course, it isn't really official until it's in the FAQ, but this is how it's intended to work.
Here is a link to the thread where this was posted.
Q. How does the timing of K4 work when you overlap a debris token?
A. FAQ needed. K4's effect applies "after executing a green maneuver." The Stress from the Debris cloud is applied during the "Check Pilot Stress" step. K4 would be executed immediately after the move, preceding the stress gained from the cloud.
Maybe I'm missing the point of this question, because I don't think it has one. K4 states "acquire a target lock," not "perform a free target lock action," so you could TL even with a stress.
Q.How does Inertial Dampeners work with a stressed ship doing a red maneuver?
A. If the ship is already stressed and reveals a red maneuver, the dial is given to the opponent as usual. When it is returned to the player, that player will now use ID to override whatever maneuver he would then be doing.
Q. What does the "instead of attacking" trigger mean for Feedback array and can you use it when you are on an obstacle or don't have an enemy in arc [or can you use it against a ship you have overlapped]?
A. If the ship has no valid shot, it may still use Feedback Array. Taken from the Illicit Dealings article:
A Feedback Array allows you to damage any one target within Range “1.” However, to use the Feedback Array, you must forego your attack and receive one ion token. [...] You might find yourself outflanked, lacking a shot altogethe r; or you might want to land just one more damage on a ship that you’re touching , in order to finally destroy it.
Disclaimer: A preview article is not an official ruling. This is, however, the closest we can get until then. Judging from that article, FFG seems to have intended for Feedback Array to work like this.
Credit goes to StephenEsven for finding the answer to this one!
Q. How does R4 Agromech work with Blaster Turret?
A. You spend the focus token to use blaster turret. This is where you get your target lock, before you roll your dice. Now you can roll, then modify them with the TL you just received.
Q. When does Accuracy Corrector happen?
A. This one is in need of FAQ clarification. EIther:
1) AC is part of the attacker's modify dice step, as implied by the " Your dice cannot be modified again during this round" clause at the bottom of the card. Is there anything else that would modify the results after the modification steps but before damage is dealt?
2) AC takes place during the "Compare Results" because of a line on page 12 of the rule book: "
All abilities that allow players to cancel dice must be resolved at the start of the “Compare Results” step.
"
Thread discussing this topic found here
Certain questions simply need an FAQ to establish an official ruling, and I'd rather we not fight about it here. Just wait for the new FAQ.
Edited by UnfairBanana