Stationary Maneuver, "Overlap" vs "Touching", and Actions

By Malice Awakening, in X-Wing Rules Questions

Relevant background information:
Lambda-class shuttles have a red stationary (0) maneuver.

Captain Yorr is a Lambda-class shuttle named pilot that can take stress from allies at range 1-2 (until he can't take anymore).

Page 17 of the X-Wing Core Rulebook provides instructions for ships that physically overlap, which include skipping the "Perform Action" step.

X-Wing FAQ 2.2, Section 3 states that a ship (Ship A) performing a stationary maneuver in base-to-base contact with another ship (Ship B) will be considered "touching" (i.e. Ship A "touches" Ship B).

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Context:
A Lambda-class shuttle (#1) in base-to-base contact with Captain Yorr performs a red stationary (0) maneuver. Shuttle #1 chooses to pass the stress acquired from the maneuver to Captain Yorr using Yorr's pilot ability. Shuttle #1 and Captain Yorr are now considered "touching" but at no point physically overlap.

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Overall Question:
What portions of the overlap rules on Page 17 of the core rulebook apply to Shuttle #1, as the ships do not physically overlap at any point?

Sub-Question A:
Does stress-free shuttle #1 get to take an action?

Sub-Question B (Probably too subjective):
Should there be a distinction between whether it is a friendly ship or an enemy ship in base-to-base contact with shuttle #1?

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Final comments:

There should be a very clear ruling on the expected meanings of "touching" vs "overlapping". An FAQ entry as simple as "Touching is equivalent to overlapping except in these cases..." would go a long way to resolving edge cases like this.

Thanks!

Since shuttle A did not overlapper and is stress free it gerd to performance an action.

The only difference if it was touching an enemy ship is target restriction.

Touching is a special state on ships that produces only after they overlap. In other words: only if you overlap (or are overlapped by) a ship first with your maneuver, can you be considered 'touching' it.

The other situation is 'In contact'. 'In contact' happens when 2 ships end in base-to-base contact, but without having overlapped first... For example, because one of them executes a barrel roll and adjusts its position into base contact with the other. Ships 'in contact' are inconsequential for the rules. So, for example, they are free to fire at each other, because they are not considered touching.

The stationary maneuver is special in this regard because it specifically maintains a 'touching' state from a previous situation without having overlapped the other ship first during the activation (since it didn't move at all). Consider it an exception to the 'overlap first' requeriment. For example, ship A moves and overlaps B, so now both are considered touching. Then, B reveals a stationary, and though there was no overlap after its maneuver, it still is considered 'touching' A.

So, answering your questions:

  • Lambda #1 is considered touching Yorr as Long as both ships were previously considered 'touching' before revealing its stationary maneuver.
  • Yes, since Yorr took the stress token associated with the red maneuver, Lambda #1 is free to take its action after performing the stationary maneuver.
  • Ship's side or allegiance is irrelevant for overlapping rules.
Edited by Jehan Menasis

Perfect, thanks for the breakdown!

The FAQ entry regarding the "touching" state for stationary maneuvers makes complete sense now. Otherwise, there would be a weird situation where Ship A would overlap Ship B and be considered touching, then Ship B would perform a stationary maneuver and not be considered touching (i.e. Ship A couldn't target Ship B, but Ship B could target Ship A).

I'm looking at this question again and wondering: Does remaining touching automatically cost the ship its action?

We should know, and accept, that if overlaps happened and then a ship takes the stationary maneuver that touching remains in effect. Now normally taking that stationary will result in a Stress token but I guess what has me wondering is if touching alone, without a new overlap, is enough to keep a ship from taking actions.

I'd say it wouldn't cost the ship it's action from maintaining the touching state from the turn before. You lose you perform action step from an overlap, and by remaining touching the following turn, the only thing that still applies is the inability to shoot the ship you're touching.