Torkil Mux:
At the end of the Activation phase, choose 1 enemy ship at Range 1-2. Until the end of the combat phase, treat that ship's pilot skill value as "0."
What happens if Mux is destroyed before the "0" has taken a shot? Does the enemy stay at "0?" Does the enemy revert to the original PS (let's pretend 7) immediately? And if so, does it miss its shot if the 7s have already gone or does the 7 interrupt the sequence and get to 'catch up?'
"Until the end of the combat phase ..." seems to indicate one thing but destroyed ships and pilot text no longer in play seems to indicate another.
Same thing for Swarm Tactics. Does the other pilot stay at the shared PS for the whole round even if the ship with Swarm Tactics is destroyed?
May be others that we're not thinking of at the moment.