I still think the Elite ships (StarViper, Defender and E-Wing) should have been PS3 and PS5 with an EPT at the current costs. Similar to what they did with Mandalorian Merc (relative to the Imperial version) and Tansaari Point Veteran.
Essentially highly priced small base ships (<25) need to have the PS cost progression truncated, because high cost plus standard PS cost progression is crippling. Mostly this effects generics, but it does have carry over effects for the named pilots. But then again this is really a potential "what if" scenario at design stage rather than a fix per se.
Defender works great at PS1, you're sure to not get blocked. I don't think making the basic one PS3 would have serve it well, even for the same price. As much as I prefer the named pilots when flying a Defender, the Delta Squadron Pilot is actually the one with which I will exploit the white k-turn the most, because my opponent can't do anything about it. An EPT for the PS3 one would have been nice, but they have to keep this idea for the eventual Ace Pack.
As far as the Mandalorian Merc goes, being PS5 with an EPT sure is nice, but because of that, the Scum won't be able to field 3 Firespray like the Empire. And I would have prefer the Tansarii to be PS4 and one point cheaper, this way I could have run 4 with Predator or PtL and a Mangler Cannon.
All that to say that, you can't please everyone.