Shuttle+AS+fleet officer

By Cmuss89, in X-Wing Rules Questions

Cant find an answer for this issue:

You fly a shuttle with fleet officer+advanced sensors. You advanced sensors ur fleet officer to hand out two focus tokens and recieve 1 stress. Then you reveal your manuever dial and it's a red, lets say 0. Is this even legal? What happens? We all know that if your stressed you can't make a red manuever but ur dial was set before you get stressed. Im at a loss here. Any ideas?

We all know that if your stressed you can't make a red manuever

That's not quite right.

If you perform a red maneuver when that ship has a stress token, then the other player gets to decide what maneuver it will perform. That includes getting a stress from something like an action using Advanced Sensors.

Yes, this is legal, but not the smartest move. The rulebook says:

If a ship already has a stress token assigned to it and it reveals a red maneuver during the Activation phase, the opposing player chooses any non-red maneuver on that ship’s dial for the ship to execute.

So because you've gained a stress token before revealing your dial, you're going to have to hand it over.

If a ship already has a stress token assigned to it and it reveals a red maneuver during the Activation phase, the opposing player chooses any non-red maneuver on that ship’s dial for the ship to execute.

core rules P17

if you deliberately stress yourself before revealing a red maneuver then you are a very silly boy indeed

We all know that if your stressed you can't make a red manuever

That's not quite right.

If you perform a red maneuver when that ship has a stress token, then the other player gets to decide what maneuver it will perform. That includes getting a stress from something like an action using Advanced Sensors.

Technically he's right - you cannot PERFORM a red maneuver while stressed

there's nothing (apart from good sense) to stop you from REVEALING a red maneuver while stressed however

Technically he's right - you cannot PERFORM a red maneuver while stressed

Technically that statement is correct, but it seems clear to me that the OP wasn't sure what to do in the case of revealing a red maneuver when stressed.

Well, now he has the answer. The first thing you do is face-palm yourself and mumble "why did I just do that?", then hand over the dial

;)

The first thing you do is face-palm yourself and mumble "why did I just do that?", then hand over the dial

Nearly lost a game that way, because I was being a nice guy...

Used PtL on Lebo, but forgot to put a stress token on the 2400, so I didn't think about it when I set the dial for a K-Turn. Realized at the start of the next round I didn't have one there so put it on. Then when I revealed the dial I realized I set it to a red maneuver and now have the stress token there.

So I handed the dial over... Fortunately I wasn't in a spot that he could really mess me up, so I managed to stay on the board and go on to win the match.

I suppose I could have argued that since I added the stress token after I set the dial, because I forgot... I should be allowed to reset my dial, but my mistake and I lived with it.

I think your argument for forgetting would've been an uphill battle. I did something similar with Tycho once. I got too used to ignoring his stress tokens and with half a dozen on him, I planned a 3-k turn that would have put me nose to nose with the last enemy ship. When I discovered my error (cue the face-palm and mumble here), my opponent swung the dial round to a 5-straight that launched me out as far away from him as he could get me.

I think your argument for forgetting would've been an uphill battle.

Very likely, and I don't know that I would've made the argument in the first place. The only thing that made me consider it, was that since I had forgot to put the stress token on in the first place, it was only because I was being honest after the fact that it happened that way.

There have been several times that I or my opponent has realized during the planning phase that one of our ships was supposed to have a stress token and we forgot to place it. It has always been put the token down and then everyone resets their dials.

Here's a helpful FAQ entry that provides a parallel:

If Saboteur flips a Damage card that causes the targeted ship to be unable to resolve a maneuver (such as Thrust Control Fire before a ship attempts a red maneuver, or Damaged Engine on a stressed ship before the ship attempts a turn), the player controlling the ship with Saboteur equipped gets to choose the stressed ship’s maneuver when it activates during the Activation phase.
It shouldn't actually matter how the ship gains the stress, it should be the same result.
Edit: And amusingly, that's now officially the most use I've ever gotten out of Saboteur.
Edited by Buhallin

It has always been put the token down and then everyone resets their dials.

That's a good way to do it.

But in this case, the outrider was the last ship to move. I suppose at that point I should've just not put the stress on, because it was past the point where you could back up the gamestate fairly...

I couldn't reset my dial fairly and we couldn't back up to the point where we could reset all our dials.

Yeah, if the activation phase has already started it becomes a lot more difficult to work out. What I would probably do is allow my opponent to complete the red maneuver as he had plotted, but put the extra stress down anyway.

Edited by Forgottenlore

In defense of Stressing yourself before a red maneuver:

There are times in which your chosen Red maneuver winds up being such a severe mis-play that stressing yourself and having your opponent select a different one is your best option.

I mean, it's rare. Really rare. But possible.

Honestly, it's one of the keenest uses of Daredevil in the game.

If your planned red maneuver, and anything else in that particular direction, are terrible, pitch off to one side before handing your dial to the opponent. Now, all of your available maneuvers are at a 90° shift from before, and theoretically the worst of them is still better than the best modification of your original maneuver.

You can use Boost + Barrel-Roll + PTL for a similar, though substantially lesser, effect.

The Shuttle's best use of the "Nope" button is when you dared to use your 0, and it wound up being a terrible idea.

If literally ANY other move is superior, do this.

Considering the combo is usually used to allow actions when you're going to run a Red maneuver, or to allow you to perform a Stressful action before a Green maneuver for a becalmed stress level, it's an odd usage of a good build.

Edited by DraconPyrothayan