IG-88A and simultaneous fire

By MrkvChain, in X-Wing Rules Questions

Hi all,

I'm not sure if this has been asked before, I could not find anything.

So, here's the question:

IG-88A's ability reads:

After you perform an attack that destroys the defender, you may recover 1 shield.

So what happens if IG88-A has initiatve and shoots at another PS6 pilot, who has an arc on IG-88A. IG-88A deals enough damage to the other ship to destroy it. Does IG88-A now recover 1 shield? The rules for simultaneous fire say:

Although ships perform their attacks one at a time, ships with a pilot skill value equal to the active ship’s pilot skill value have the opportunity to attack before being destroyed.

So it seems to me, that it will not recover 1 shield, before the other ship had the opportunity to shoot back, possibly being destroyed, although the recoverd shield would have saved IG-88A. Am I right in this assumption?

Thank you for you answers.

That sounds about right :)

Very good question

shield regeneration is resolved at different times depending on the situation - so it could go either way

In the case of a ship equipped with R2D2 flying through an asteroid (with a green maneuver) and taking damage, the rules say that the shield is recovered BEFORE the damage from the asteroid is resolved.

However in a similar circumstance where a ship with artoo flies over a mine - the shield is regenerated AFTER the damage is resolved

(FAQ P16)

With simultaneous fire, any effects resulting from the "first" attack - i.e. critical hits - are resolved before the defender gets to shoot back - so that might include effects on the defender - like regenerating a shield - as well

So unless this has been clarified in a FAQ that I've missed, there's an argument for both sides

So unless this has been clarified in a FAQ that I've missed, there's an argument for both sides

That is why I asked, was hoping that maybe someone knows more than me. And imagine the horror of shooting an decoyed PS6 "Fel's Wrath" ... ;-)

So unless this has been clarified in a FAQ that I've missed, there's an argument for both sides

That is why I asked, was hoping that maybe someone knows more than me. And imagine the horror of shooting an decoyed PS6 "Fel's Wrath" ... ;-)

Actually, you don't need the decoy on Fel's Wrath:

Fel's Wrath: "When the number of Damage cards assigned to you equals or exceeds your hull value, you are not destroyed until the end of the Combat phase. ".

So now I'm tracking down what it takes for a ship to be "destroyed":

Rulebook page 16: "When the number of Damage cards dealt to a ship is equal to or greater than its hull value, the ship is immediately destroyed." followed by "Exception: See “Simultaneous Attack Rule.”

Which brings us to a bit lower where the answer is clearer: "Although ships perform their attacks one at a time, ships with a pilot skill value equal to the active ship’s pilot skill value have the opportunity to attack before being destroyed."

So many rules to keep us entertained ;)

Which brings us to a bit lower where the answer is clearer: "Although ships perform their attacks one at a time, ships with a pilot skill value equal to the active ship’s pilot skill value have the opportunity to attack before being destroyed."

I reckon that's probably the clincher - good work dotswarlock

If IG-88A has the initiative, he resolves his attack first, and due to his ability, if he destroys the ship, he would regain a shield before the defender's simultaneous return attack. His attack has dealt enough damage cards to destroy the defender. Remember, the ship is destroyed immediately it is dealt damage cards equal to or greater than its hull value. It's only the Simultaneous Attack rule that's keeping him in play so the defender can return fire before being removed.

I reckon that's probably the clincher - good work dotswarlock

I agree to both statements.

Since a ship isn't considered destroyed until it's had a chance to fire, then any changes to the game state triggered by that won't happen until after it's had a chance to fire.

It's only the Simultaneous Attack rule that's keeping him in play so the defender can return fire before being removed.

I'm not so sure.

The rules for Destroying Ships have Exception: See “Simultaneous Attack Rule.”.

THe Simultaneous Attack Rule states...

ships with a pilot skill value equal to the active ship’s pilot skill value have the opportunity to attack before being destroyed.

And then the 3rd paragraph says...

After this ship has had its opportunity to attack this round, it is immediately destroyed and removed from the play area.

So I'd have to say that a ship isn't actually destroyed until after it's had a chance to shoot, if the SAR is in play.

Remember, the ship is destroyed immediately it is dealt damage cards equal to or greater than its hull value. It's only the Simultaneous Attack rule that's keeping him in play so the defender can return fire before being removed.

Except that, as quoted above, Simultaneous Fire doesn't leave the ship destroyed but in play - it changes the timing on when the ship is considered destroyed. Iggy wouldn't get his shield back until after the target was actually destroyed and removed.

But one could argue, that the trigger for the shield regeneration is performing the attack, not the ship being destroyed. Then it would be recovered immediately, even if the enemy is not destroyed immediately.

And if the last damage card dealt comes from a "Minor explosion" crit, how does that count?

I sure hope for an FAQ entry for that.

OK, I can see that now. It's a bit of a head scratcher and the timing is the key. So if the defender's parting shot is enough to destroy IG-88A, his renewed shield is never going to come into play, is it?

But one could argue, that the trigger for the shield regeneration is performing the attack, not the ship being destroyed. Then it would be recovered immediately, even if the enemy is not destroyed immediately.

And if the last damage card dealt comes from a "Minor explosion" crit, how does that count?

I sure hope for an FAQ entry for that.

No, the trigger is after the attack that destroys the defender. So the destruction is required.

So if the defender's parting shot is enough to destroy IG-88A, his renewed shield is never going to come into play, is it?

I'd say no, IG-88A wouldn't get the shield and as such would be destroyed as well.

I also vote for no shield until the destroyed requirement is met which isnt until after the other pilot fets to attack.

i think the shield is not restored before the end of attack.... because if a IG88a fight another IG88a and they kill each other with 1 normal hit ...

Rules as written you never get the shield because the ship was not destroyed when your attack finished, even though it will be destroyed after it gets to attack back.

But I believe the intention of the ability is that you get the shield when your attack ends and the number of damage cards dealt is enough to destroy the defender.

I think it is a technicality in simultaneous fire that they state you are not destroyed until you attack back.

they could just as well have said that you were destroyed as normal but not removed untilattacking back.