Feedback Array + Blockers?

By CruzinToVictory, in X-Wing

So just to make sure I'm reading this correctly, Feedback Array doesn't count as an attack, it just replaces your attack. Meaning I can slap a Feedback Array on a 1 PS headhunter, block with him, and still use the Array to deal a damage to the ship he's blocking, right?

If so, I'm so running 4 of those badboys with Serissu this weekend!

So just to make sure I'm reading this correctly, Feedback Array doesn't count as an attack, it just replaces your attack. Meaning I can slap a Feedback Array on a 1 PS headhunter, block with him, and still use the Array to deal a damage to the ship he's blocking, right?

That's how I see it, although there's been some debate.

That's how I read it. I'm sure someone will probably complain that it says "Instead of performing any attacks" implies that you must have a valid attack to forfeit.... but that is just nonsense.

If you use it, you can't shoot. If you shoot, you can't use it. Sounds like a great card for a blocker.

I lost last night to a 7 PS1 Z Feedback Array swarm (proxie) vs my Falcon/Ewing build. After taking a few shots at my and using it one or two times. He sacrificed some to block me and then kill himself to take out Chewie.

implies that you must have a valid attack to forfeit...

You need to be able to attack, but that doesn't mean you need to be able to attack that ship. If you land on an asteroid I'd think you couldn't use it, because you can't make an attack in the first place. Which is different than having no valid targets to attack.

It doesn't say sacrifice your attack, just says instead of making one. So I'm in favor of it working on asteroids

huh, I never even considered this interaction

might have to seriously considering buying the aggressor expansion now

"During the Combat phase, instead of performing any attacks, you may receive 1 ion token and suffer 1 damage to choose 1 enemy ship at Range 1. That ship suffers 1 damage."

The wording does not imply that you need to have an attack to forfeit (unlike the attack: heading of 2ndary weapons, or more specific wording such as "instead of making your attack")

Edited by ficklegreendice

Probably FAQ fodder. Core rules say that a ship overlapping an obstacle "cannot attack any ship" That seems like feedback array would not work in this case. You cannot do this instead of something you can't do in the first place. If you can attack, feedback array lets you "choose 1 enemy ship at range 1" touching don't matter.

It doesn't say sacrifice your attack, just says instead of making one. So I'm in favor of it working on asteroids

Again, since you can't attack while on an asteroid, you can't trigger Feedback Array. The criteria is "instead of performing any attacks", but since you can't attack you can't fulfill the criteria.

I think I agree with the thought process that you can't do it while on an asteroid, but you CAN do it while bumping. It's also fairly obvious to me that arc doesn't matter for the Array.

My two cents, ignoring the fact that I literally just found out you can't attack while on asteroids:

For me, Feedback Array is an event completely seperate from attacking, and it's more akin to placing tokens (e.g., Mara Jade). Whether or not you can legally attack instead of using Feedback Array seems unimportant.

Going by the interpretation that it replaces an attack, and I believe this was mentioned above, this would imply that you also can't use Feedback Array if there is nothing in your firing arc, even if there are valid Array targets. Too me, that seems unlikely.

Of course, having written all that, it occurs to me that if they'd meant that it simply negates your opportunity to attack, without caring whether or not you legally -can- attack, the wording would have been something like "During the Combat phase, you may receive 1 ion token and suffer 1 damage to choose 1 enemy ship at Range 1. That ship suffers 1 damage. You may not perform any attacks this turn."
Basically, completely separating the act of attacking from the act of using the Feedback Array.

Of course, having written all that, it occurs to me that if they'd meant that it simply negates your opportunity to attack, without caring whether or not you legally -can- attack, the wording would have been something like "During the Combat phase, you may receive 1 ion token and suffer 1 damage to choose 1 enemy ship at Range 1. That ship suffers 1 damage. You may not perform any attacks this turn."

Basically, completely separating the act of attacking from the act of using the Feedback Array.

Well that wording wouldn't work, because you wouldn't know when you're supposed to do it. The "instead of attacking" language implies that it's done when it would normally be your turn to attack.

Heres a question:

If I have FBA on IG88 B with a HLC. If I am range 1, and miss with an attack from my primary weapon, I am granted an extra attack from my cannon. I obviously cannot fire the HLC a range 1, but since I have been granted a 2nd attack, can I use the Array instead?

Heres a question:

If I have FBA on IG88 B with a HLC. If I am range 1, and miss with an attack from my primary weapon, I am granted an extra attack from my cannon. I obviously cannot fire the HLC a range 1, but since I have been granted a 2nd attack, can I use the Array instead?

No, because of the word ANY in the text:

"instead of performing any attacks"

That means that if you've attacked this turn you cannot use it.

Going by the interpretation that it replaces an attack, and I believe this was mentioned above, this would imply that you also can't use Feedback Array if there is nothing in your firing arc, even if there are valid Array targets.

You're trying to claim that not having a valid target is the same thing as not being able to attack, and that just isn't true.

If that were true, then turrets wouldn't work. Because a valid target is defined as an enemy ship with in your primary arc. So you would have to have a ship in your arc, before you could use a turret to shoot at something outside your arc.

Can I use the Array instead?

In addition to what CruzinToVictory said. IG-88B says you make make a second attack with a Cannon, that means you must use a cannon, and not any other weapon.

I come down on the side of it works when bumped. It is just logical based on the wording.

Probably FAQ fodder. Core rules say that a ship overlapping an obstacle "cannot attack any ship" That seems like feedback array would not work in this case. You cannot do this instead of something you can't do in the first place. If you can attack, feedback array lets you "choose 1 enemy ship at range 1" touching don't matter.

That reads to me as no valid targets, not skip attack step.

Feedback array would trigger before checking for an obstacle because it triggers before you attack. I choose to negate checking for an attack to do feedback array which discards my ability to check for an attack in the first place.

Feedback array would trigger before checking for an obstacle because it triggers before you attack.

And you base that on what exactly? The effect of overlapping an obstacle either with your ship or your template happens in the maneuver phase, roll a dice, skip an action... There really is no timing for when you check if you can attack or not, so there's no way I can see to claim you can trigger Feedback Array before you check to see if you can attack or not.

This is clearly an issue for the FAQ to address.

Feedback array would trigger before checking for an obstacle because it triggers before you attack.

And you base that on what exactly? The effect of overlapping an obstacle either with your ship or your template happens in the maneuver phase, roll a dice, skip an action... There really is no timing for when you check if you can attack or not, so there's no way I can see to claim you can trigger Feedback Array before you check to see if you can attack or not.This is clearly an issue for the FAQ to address.

I agree 100%

This is going to ge great on IG88A use it to kill a ship take damage get shield back awesome

I see the sequence as

The ships turn to attack

Choose not to attack

Choose feedback array

Use on ship of choice in range even one you are touching

Can't use on asteroids because you have no option to chose to attack or not

This is going to ge great on IG88A use it to kill a ship take damage get shield back awesome

I see the sequence as

The ships turn to attack

Choose not to attack

Choose feedback array

Use on ship of choice in range even one you are touching

Can't use on asteroids because you have no option to chose to attack or not

Using a Feedback Array doesn't activate IG-88A's ability, because it's not an attack.

This is going to ge great on IG88A use it to kill a ship take damage get shield back awesome

I see the sequence as

The ships turn to attack

Choose not to attack

Choose feedback array

Use on ship of choice in range even one you are touching

Can't use on asteroids because you have no option to chose to attack or not

Using a Feedback Array doesn't activate IG-88A's ability, because it's not an attack.

:(

The word "instead" is usually a signifier of a replacement effect. In this case you would be using Feedback Array to replace your normal attack opportunity. No ability to attack normally = no Feedback Array.

FFG needs to stop bandaiding this game already and start giving us keywords and uniform templating.

Edited by WonderWAAAGH