Hey all. I am preparing a space battle for my group. The said group are going to attack a pirate space station which will be protected by ray shields and a bunch of laser cannon turrets and enemy starfighters. So the party are going to use bombers to knock those shield generators while the interceptors protects them.
My main question is: how much hull threshold, armor, attack and such would shield generators/deflection towers and turret emplacements have? I would assume a direct hit with a proton torpedo would be enough but I would like to know just in case a fighter (not a bomber) wants to fire on these to help out.
Edited by SSB_Shadow