stating an acklay

By swrider, in Game Masters

Ok so I am thinking of putting my party up against an Acklay. please let me know what you think of these stats. I did end up useing planitary scale as it seemed more appropriate.

Acklay (Nemesis)

Sil 3

Armor 1

Speed 1 (planetary scale)

Defense 2 top and sides – 0 bottom

HT 5

ST 15

str 5

agility 7

will 1

cun 1

Brawn 5

Int 1

Weapon Claw (Mele)

Range :short Damage 2 (planetary) Vicious 3 (+50 for planetary weapons on personal scale) Accurate 3 knockdown

Skills Mele 2 Perception 2 vigilence 2

Talents

Adversary 2

Night vision: does not suffer setback due to darkness

Sense: (I dont remember the actual talent that covers this off hand) add boost to all perception and vigilance checks.

Edited by swrider

Ok so I am thinking of putting my party up against an Acklay. please let me know what you think of these stats. I did end up useing planitary scale as it seemed more appropriate.

The Stalking Acklay is on page 233 of the Force and Destiny Beta, if you like.

Ok so I am thinking of putting my party up against an Acklay. please let me know what you think of these stats. I did end up useing planitary scale as it seemed more appropriate.

Acklay (Nemesis)

Sil 3

Armor 1

Speed 1 (planetary scale)

Defense 2 top and sides – 0 bottom

HT 5

ST 15

str 5

agility 7

will 1

cun 1

Brawn 5

Int 1

Weapon Claw (Mele)

Range :short Damage 2 (planetary) Vicious 3 (+50 for planetary weapons on personal scale) Accurate 3 knockdown

Skills Mele 2 Perception 2 vigilence 2

Talents

Adversary 2

Night vision: does not suffer setback due to darkness

Sense: (I dont remember the actual talent that covers this off hand) add boost to all perception and vigilance checks.

Even without looking at the officialish stats in the F&D beta, making anything planetary scale that is intended for use against personal scale targets is a very very bad idea. This thing's scale, skills, characteristics (which are broken btw, max 6, even for a rancor) and special abilities make it very easy for it to one-shot-kill a PC, and I mean "Dead" in the crit table kill, while being able to take plenty of damage.

Unless your players are able to resurrect the dead and all pack heavy repeaters, lightsabers, and flechette launchers with anti-vehicle loads... don't use this.

Brad Knowles "The Stalking Acklay is on page 233 of the Force and Destiny Beta, if you like. "

Thanks I was waiting on the F&D rule book was completed before purchasing it. I may have to postpone this idea until Latter.

Ghostofman,

Thank you for your input the desire was for it to be extremely challenging and something they could not defeat in direct combat. so you impression quite warranted. That being said i will definitely tone it down a bit if i use my own version. I will probably still stick to a high would threshold and soak. but will drop it down to planetary scale to make it less of a total power kill.

Thank you for pointing out that the cap is 6 I was thinking it was 7 and did not have my book when i was working on it.

Check out what FFG did with the Zakkeg in the free follow-on adventure from the AoR Beginner Game, Operation Shadowpoint . It fits the bill for a dangerous, incredibly hard-to-kill beast, and IMO serves as a fantastic reference point.