I was reading some ideas for livening up Kingsport on BGG, and was inspired. In the spirit of Innsmouth's Deep One Rising Track, if a Rift Progress Token is prevented from being placed (because that particular Rift Progress Track already has two tokens), place a monster at one of the locations depicted by the tokens on that track. For a harder game, place a monster at BOTH locations. This way, you don't have to interfere with the Rift Mechanic at all: Rifts will still open in Arkham (or Innsmouth/Dunwich), but leaving the full Rift Progress Tracks alone carry a risk.
All I need now is a defined Kingsport Monster Limit, and a consequence for what happens when a monster is supposed to be placed, but the Kingsport Limit has been reached. (No more dumping monsters in the "Kingsport Zoo" without PAIN.) Send them to Arkham's Outskirts? Add a doom token instead? Pop the rift? I kinda don't like the last one, because then you can't do anything with that Rift's Progress Tracks until is tokens are all removed.
Ideas, comments, threats?


