I'm relatively new to X-Wing, having played probably 4-5 times total. This is my first attempt at actually building a squad with a strategy in mind, so would love some feedback or suggestions on how it could be improved. In particular, I feel totally over my head when it comes to upgrade cards.
I only have the base game, but my buddy who introduced me to X-Wing has a bunch of both Rebel and Imperial ships, so feel free to suggest substitutions.
OK, here it is:
Academy TIE x5 (60)
Col. Jendon Lambda (40)
ST-321 Title
Weapons Engineer
Intelligence Agent
Heavy Laser Cannon
The strategy is totally focused around target locks. The combination of ST-321 and Weapons Engineer will enable to Lambda to acquire up to two target locks every round on any ship, then Col. Jendon can share one target lock with a nearby TIE each round as well.
My strategy is to keep the Lambda in the middle of the board with the TIE swarm buzzing around it picking up target locks and increasing the likelihood of dealing damage on their attacks. The Heavy Laser Cannon also gives the Lambda a strong attack option on enemy ships that are skirting the edge of the TIE swarm.
Since I'm still new to flying ships in formation and in tight proximity to one another and within an asteroid field, I'm a little concerned that this squad might be too technical for me. Otherwise, I feel like the singular focus on target locks will make it easier for me to manage my upgrade cards on the Lambda.
Appreciate any thoughts or feedback.
Thanks!