I'll be doing a comparison between the HWK and the poster child X-Wing as far as a base of capability.
So I love ships. Alot... way too much. And when not making some weird homebrew job, im messing with attachments to see what looks pretty nice. Anyhow here we go.
Modded HWK: Total Cost 112,300
Quad Medium Laser
Twin Proton Torpedo
Carbon Durasteel
HO Ion Turbine
Stats:
Sil 3
Armor 3
Speed 5
Handling 0
HT 18
SS 17
Shields 1/1
Encum 75
Total personnel 4
Modded X-Wing: Total Cost 125,300
Quad Medium Laser
Twin Proton Torpedo
HO Ion Turbine
Stats:
Sil 3
Armor 3
Speed 6
Handling 1
HT 10
SS 9
Shields 1/1
Encum 10
Total personnel 1
As you can see I set the weapons up the same.
So, where as the X-wing can get taken out in 1 good hit from almost anything, lasers, ions, warheads.... The HWK could take MUCH more of a beating, almost twice the hull and strain.
The HWK also has over 7 times more cargo space. So it can be used for...things.
Here is the kicker. For some reason the HWK is listed as sil 3, same size as most snubfighters. By game rules you can fit a HWK into the same hanger space as a TIE, A-Wing, X-Wing etc etc
If a ship launched a group of X-wings at me I'd think It'd be tough but, I should be ok.
A group of 290's? I'm out!
