N'Dru and the Wrecking Crew

By Crabbok, in X-Wing

This build is all about firepower. N'Dru is the star. weighing in at only 27 points he uses every upgrade slot and makes excellent use of all abilities. Naturally he has Lone Wolf, but the real beauty is how everything else works with him. He is using Cluster Missiles, since his pilot ability will modify EACH shot from teh cluster missiles, giving him a total of 8 dice! (2 attacks, 4 dice each) - and he gets to reroll a blank for each of the attacks! Also factor in the hotshot blaster, which will also use his ability to become a 4 dice attack, that works up to range 3! Munitions failure helps ensure that these cards don't get wasted, as it will work for both of them!

But What about the rest? I went with M3As for 2 reasons. They can die REALLY fast, and they can pack a huge punch. Hopefully in the opposite order. I'll fly them in formation, trying to get range 3 shots on my enemies before they close the gap, while N'Dru flanks.

N'Dru Suhlak (17)
Lone Wolf (2)
Cluster Missiles (4)
"Hot Shot" Blaster (3)
Munitions Failsafe (1)

Cartel Spacer (14)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Cartel Spacer (14)
Heavy Laser Cannon (7)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 99

View in Yet Another Squad Builder

The alternative to this build uses less dice, downgrading the HLCs for Mangler cannons, but adding an extra PS5 pilot and granting both of the PS5's Predator. It is here:

N'Dru Suhlak (17)
Lone Wolf (2)
Cluster Missiles (4)
"Hot Shot" Blaster (3)
Munitions Failsafe (1)

Tansarii Point Veteran (17)
Predator (3)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Predator (3)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Cartel Spacer (14)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 99

View in Yet Another Squad Builder

Right. What he's saying is that there is a whole sub-forum for these kinds of posts.

I apologize I thought I was in that subforum when I posted this. Can anyone move it?

Just being a smartass. We complained about not having sub-sections for what seemed like forever. Might as well use them.

Just being a smartass. We complained about not having sub-sections for what seemed like forever. Might as well use them.

I know man and I certainly do.

I do like both builds though. I think the 2nd might be a bit more reliable. I like predator because it lets you do actions like evade and BR.

My only suggestion would be dropping the hot shot blaster and MF for a SU on N'Dru. I think you'll want to keep him alive as long as possible. You need a ship with some better defense. LW is tricky to keep going. I think N'Dru is going to get off one nice alpha strike and then become a PS 7 Z.

2nd one looks a bit more versatile.

Just being a smartass. We complained about not having sub-sections for what seemed like forever. Might as well use them.

I really hate having a subforum for squads, though. Those rally should have stayed in the main forum.

Very cool lists. I prefer the 2nd one.

I was planning on playing something like this, maybe with Paalob in place of one Syck and less upgrades on Ndru, both of these types of lists look good to me.