Blakes Seven - Star Wars mashup

By Norsehound, in Game Masters

Thinking about dystopian settings recently dropped me back into Blakes' Seven. Ever heard of it? think a small band of freedom fighters against 1984 in space. The heroes (six, with a computer) have acquired? A vastly superior spaceship to take on the "Federation".

They do not always win. In fact, they almost always fail. There's an aura of pessimism pervasive in the show where anyone can die, victories are short-lived, and inevitably the villans always have the upper hand.

I find myself wishing I wasn't already running a campaign so I can run this one. And I can easily adapt it to Star Wars, with a few thoughts on modifying setting and setup conditions.

+Players start as convicts on a penal ship. Instead of getting credits to buy items and equipment, give them what, 50 more experience points? They will begin the game unarmed, unequipped, and have to rely on stealing weapons and overcoming guards. Eventually they're sent as expendable borders on the ship that has killed the previous boarding party and make their escape that way.

+Their advanced ship they steal might just be the Liberator itself lifted from Blake's seven and dropped into the Star Wars universe. Stranger things have happened. If not, might call it a Silentium construct of some kind.

+The 300 senators were all killed by the Empire, and the Skywalker twins were discovered by the empire and raised to be Vader's apprentaces. Mon Mothma is dead and the light of the rebellion has been extinguished before it even flared up. I'm thinking instead of sending Travis a Kallus knockoff Luke Skywalker as an inquisitor from FoD after the player as their nemesis.

+Weapons have Genelocks, security is everywhere on the core worlds. They step into 1984 when landing on anywhere like couruscant. Alderaan is the only place that is remotely friendly, and even that is under the threat of...

+The Death star is operational and terrorizes the outer rim into compliance, working completely as Tarkin intended it to.

+Aliens are heavily persecuted, driven into the rim which pretty much serves as Prole land in this 1984 analogy.

+Traitors, turncoats, observers, spies, and prepared agents means there's a good chance the player successes will be undermined, the empire is ready for them, and the players are dancing to the tunes of their advesaries who are out to destroy them.

For some reason I'm motivated to make this a very hard campaign, almost asking players to have secondary characters ready for terribly things to happen to their primaries. This will not be pretty, and the "end" of the camapign is going to be the last hurrah for this band of rebels. They'll take the not-Liberator on a suicide mision to couruscant to kill the Emperor, or something. The player characters are not expected to all come out alive, but the result of the mission will be to break the supremacy of the Empire and kick-start the rebellion that should have happened.

So. any thoughts on how such a campaign would be run?

I already know I'd have to warn the players about the pessimistic setting, that it's a deliberately difficult campaign and not to take player death and hardship personally. But it seemed like an interesting idea, and certainly something different than most other campaigns.

Wow Blakes7, thats a blast form the past. I'm pretty sure that Blakes' hair just isn't possible in the Star Wars galaxy... :P

Not to mention that coat.


http://www.blastr.com/sites/blastr/files/Blakes7cast_0.jpg

Edited by FuriousGreg

One of those settings which is probably best-suited to the era about 10-15 years before the battle of Yavin.

There's no hope, new or otherwise!

Literally the depths of the worst depradations, personal hardships and state-controlled predilictions of the Empire at its unopposed height.

I actually was wanting to run something similar with the players on the losing end of the CIS as it begins to crumble around their ears and then having to find their way in the galaxy with no hope or causes. The ship might be one point of focus for some outlaws, but it doesn't necessarily have to be 'super' either.

Scorpio was the archtypical hunk of junk that was held together with talent, bodge and happy thoughts.

The pilot episode of Blake seven remains one of the finest bits of television ever made.

The empire may be evil, and blow up planets, but what the federation did in that first episode put them to shame.

Sounds like a lot of fun as a setting.

Thinking about dystopian settings recently dropped me back into Blakes' Seven. Ever heard of it?

YES! WHERE DO YOU LIVE AND CAN I COME TO YOUR HOUSE AND LIVE THERE SO WE CAN PLAY THIS CAMPAIGN FOR ALL TIME????

Blake's Seven had no budget, some shockingly bad villains (you know who you are, second Travis) but my word did it have redeeming features! Avon is probably one of my favourite TV characters of all time. Self-serving, superior and the all-time king of put downs. It wasn't just the things he said, but the deep and heartfelt contempt with which he said them...

Vila: "I've got this terrible pain behind my eyes."

Avon: "Have you considered amputation?"

Avon: "... and the winter there lasts the equivalent of eight Earth years"

Blake: "Does it support any intelligent life?"

Avon: "Does the Liberator?"

Vila: "Can you trust him?"

Avon: "He's a friend."

Vila: "I always said you had a friend. I said to people - I bet Avon has a friend. Somewhere in the galaxy."

Avon: "And you were right. That must have been a novel experience for you."

Soolin: "Don't you ever get bored with being right?"

Avon: "Just with the rest of you being wrong."

Avon: "This one is Callie, I'll introduce her more formally when she wakes up. This one is Vila... I should really introduce him now - he's at his best when he's unconscious."

Avon: "Figureheads are easy to come by. Any idiot can be one."

Soolin: "On your feet, Vila. This could be your big moment."

Avon: "Any idiot within reason, that is."

:D :D

You MUST run this campaign. It is a fantastic fit for Star Wars. The sheer horror and dystopian feel of that prison ship at the start of the first series that they escape from... Despite all the dodgy acting from some of the "NPCs" and some other features of the era, it was a series with a certain horrible realism. The tone is very different from the Star Wars movies, but the setting is surprisingly close in many ways. It was clever to spot the parallel.

Edited by knasserII

Avon was my favourite character in Blake's 7 but I had a crush on Soolin.

Instead of getting credits to buy items and equipment, give them what, 50 more experience points?

Well, you could just go with "Sorry, no money and no gear to start, but once we get the pilot episode under our belt, I'll arrange something". I seem to recall that the liberator had some cash tucked away in a corner when they found it.

Their advanced ship they steal might just be the Liberator itself lifted from Blake's seven and dropped into the Star Wars universe.

I don't know why - what with all the other freaky weird technologies on display in Star Wars - but teleportation, even with the bracelet only limitation, seems out of place. If I were doing this, I'd give them a hyper advanced ship, sure - but I dont know if I'd give them the teleport.

some shockingly bad villains (you know who you are, second Travis)

YOU TAKE THAT BACK! Second Travis was way better than First Travis!

****EDIT****

Oh, you might want to check out what Big Finish has done with their Blake's 7 Range. I've not personally heard any of the plays, but I am well versed in their Doctor Who offerings, and if the quality is as good there, then the B7 range will be well worth it.

http://www.bigfinish.com/hubs/v/blake-s-7

Including a "What happened after Star One was destroyed and the beginning of season 3" episode: http://www.bigfinish.com/releases/v/warship-815

Edited by Desslok

Well, you could just go with "Sorry, no money and no gear to start, but once we get the pilot episode under our belt, I'll arrange something". I seem to recall that the liberator had some cash tucked away in a corner when they found it.

It had a pile of precious metals and stones. As I recall, Avon tried to persuade Jenna to flee with him once she'd found it. And she nearly did! :D Anyway, he described it as enough to buy their own planet, iirc. And to the OP, given that the PCs will be in possession of the most powerful ship in the galaxy, there's really nothing better that they can buy anyway so in a way it doesn't matter. Buying will be more about contacts and not getting found than being able to pay for the goods, I think, so go with that angle is my advice.

I don't know why - what with all the other freaky weird technologies on display in Star Wars - but teleportation, even with the bracelet only limitation, seems out of place. If I were doing this, I'd give them a hyper advanced ship, sure - but I dont know if I'd give them the teleport.

I agree with this - it doesn't feel very Star Wars-y. Maybe give them some other equivalent advanced tech such as something that can shut down most security systems or some kind of advanced stealth craft that can't be picked up so that they can pull off the same lightning raids that Blake did.

YOU TAKE THAT BACK! Second Travis was way better than First Travis!

Heresy! How can you compare the cold, Julius Caesar like original with Captain Camp? Seriously:

First Travis:

Second Travis:

Seriously - you'll be telling me you thought Tarrant was better than Blake, next! :P

Oh, you might want to check out what Big Finish has done with their Blake's 7 Range. I've not personally heard any of the plays, but I am well versed in their Doctor Who offerings, and if the quality is as good there, then the B7 range will be well worth it.

Ah good, we're back in agreement. We'll put that last statement of yours down as temporary madness, shall we? ;)

I haven't listened to their Blake's 7 series, but I have bought quite a few of their Doctor Who range. Top stuff. :D

Edited by knasserII

When I'm not GMing I play a FSE/Slicer. His moral weakness is cowardice.

When I was introducing him I said "So remember Villa from Blake's 7? He's kind of like that."

Blank stares around the table. Kids today.