Combat Aid and Quick Reference Sheet

By Sautille, in Star Wars: Edge of the Empire RPG

Tired of wearing eraser holes through your wounds and strain boxes on your character sheet? Can never quite keep track of the duration of conditions on your character? Have some newer players to the game that don't have all the mechanics memorized yet? I present my quick reference sheet for feedback and hopefully some helpfulness.

Please peruse and provide feedback on my quick reference sheet, and if you like it I hope you'll make good use of it. I recommend laminating it and using a thin tipped dry erase or a wet erase pen for writing.

Combat Quick Reference Sheet

Features:

  • 1 A4 sized page
  • printer friendly (a few spots of color for dice representations)
  • tracking space for: wounds, strain, encumbrance, conditions, and critical injuries
  • spending advantage, triumph, threat, and despair
  • spending destiny points
  • actions, maneuvers, incidentals
  • dice shapes/colors and symbols
  • difficulties
  • range bands, attack difficulties, and maneuver costs
  • small notes section: for miscellaneous characteristics such as force rating/dice/# committed, or other small things

Got no feedback yet but this is a very well done job. I am going to give it a try in our game and see how well it helps. If I get some feedback, I'll let ya know. :lol:

This is nicely done. Not a PC sheet, but a reference and tracking sheet for the play session.

I will offer this to my group tomorrow and see if they can use it.

Have the critical hit table printed on the other side of the page and you're golden

Very nice. I'll be handing these out at my next session, for sure!

Thanks!

The reason there isn't a critical hit sheet for the back is because I feel only the GM really needs that, so it's part of my half-sheet sized GM screen. I also wanted to do a similar treatment for vehicle maneuvers, actions, and such for the back. I just haven't gotten around to it yet.

Thanks!

The reason there isn't a critical hit sheet for the back is because I feel only the GM really needs that, so it's part of my half-sheet sized GM screen. I also wanted to do a similar treatment for vehicle maneuvers, actions, and such for the back. I just haven't gotten around to it yet.

that makes sense