Reading through a thread on the Armada board about the future of these two games got me thinking about ways to maintain balance and avoid power creep got me to thinking:
Arguably, the biggest issue that FFG faces regarding balance is the physical cards with actual printed costs. Hearthstone or any "bideo" game can tweak, buff, and nerf to their heart's content. A cardboard game can't, right? I think they could... not sure if they will. (or should for that matter)
If FFG were to launch X-wing right now, knowing what they know. Would they be willing to provide all the existing cards and cardboard but without a printed points cost? Instead use an app similar to the existing squadron builders for all point calculation. This would be controversial sure but they are doing something kinda sorta similar with X-com.
This would allow much cleaner and more flexible methods for balancing the game as the meta changes. And, honestly, how many x-wing players don't already use an electronic squadron builder already? They could also provide an up-to-date pdf file for all the ludites out there that refuse to use any devices powered by devil-lightning.
Honestly, I would be surprised if such an option was not at least considered for Armada. It simply is not feasible to perfectly balance a game from the very beginning.
Would you be bothered if the bottom right corner of your upgrade cards just contained a code say XW 1 for rookie pilot or TORP 1 for Proton Torpedoes and your point cost would be calculated electronically?